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  1. #81
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,459
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    They need to bring the cone back to Overpower.
    (6)

    http://king.canadane.com

  2. #82
    Player Simple_Barghest's Avatar
    Join Date
    Jul 2020
    Posts
    155
    Character
    Wren Blackwing
    World
    Midgardsormr
    Main Class
    Armorer Lv 90
    Compromise:
    Make Overpower a cone again-
    -but also make Mythril Tempest a cone as well.
    (4)

  3. #83
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Wolwosh View Post
    People are saying Warriors cone > circle combo was annoying but lol i've never seen any Warriors go in and out of the group to hit them xD If you positioned the mobs well you never needed to do that...
    Honestly, avoiding mob AoE's generally solved any positioning requirements for Overpower's Cone AoE. Step out of marker. All mobs are now in cone area.
    (1)

  4. #84
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    Seems to me people complained about cone aoe's being inferior for years and years and years as though standing at one side of a mass of enemies and aiming inwards was somehow difficult.

    Devs unfortunately listen and see the sustained complaint over such a long period and wonder "why would they want the worse aoe pattern that has half the range in exchange for hitting behind?" but eventually cave in anyways and now the complaining has turned the other way because complaining is apparently the only thing people on forums are capable of
    (1)

  5. #85
    Player Simple_Barghest's Avatar
    Join Date
    Jul 2020
    Posts
    155
    Character
    Wren Blackwing
    World
    Midgardsormr
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Nihility View Post
    Seems to me people complained about cone aoe's being inferior for years and years and years as though standing at one side of a mass of enemies and aiming inwards was somehow difficult.

    Devs unfortunately listen and see the sustained complaint over such a long period and wonder "why would they want the worse aoe pattern that has half the range in exchange for hitting behind?" but eventually cave in anyways and now the complaining has turned the other way because complaining is apparently the only thing people on forums are capable of
    Same thing happened with AST cards and now they're all just Damage+ because people griped about only Balance being worthwhile. Now they complain about not having Card variety.
    Or how when cross-Job abilities were a thing, complaining about some abilities being 'mandatory' for all classes. Enter: Role abilities. Now they complain about losing cross-job abilities.
    (0)

  6. #86
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Simple_Barghest View Post
    Same thing happened with AST cards and now they're all just Damage+ because people griped about only Balance being worthwhile. Now they complain about not having Card variety.
    Or how when cross-Job abilities were a thing, complaining about some abilities being 'mandatory' for all classes. Enter: Role abilities. Now they complain about losing cross-job abilities.
    IMO, handling legitimate complaints like something actually being broken or unbalanced is good. However a large number of changes made due to complaints IMO should have just been either ignored or handled with the response or "Learn to play the game"
    (1)

  7. #87
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Wolwosh View Post
    People are saying Warriors cone > circle combo was annoying but lol i've never seen any Warriors go in and out of the group to hit them xD If you positioned the mobs well you never needed to do that...
    The circle aoe was a huge nerf to the overpower since overpower had greater range. War was my main tank for all of Shadowbringers and never once was a cone a problem, so having them change it to a circle arbitrarily was out of left field. It doesn't matter what people say: if A is equivalent to B in terms of hitting targets, than there is no reason to change A to B.
    (0)

  8. #88
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Nihility View Post
    Seems to me people complained about cone aoe's being inferior for years and years and years as though standing at one side of a mass of enemies and aiming inwards was somehow difficult.

    Devs unfortunately listen and see the sustained complaint over such a long period and wonder "why would they want the worse aoe pattern that has half the range in exchange for hitting behind?" but eventually cave in anyways and now the complaining has turned the other way because complaining is apparently the only thing people on forums are capable of
    You should see the samurai forums on Kaiten. People wanted fewer buttons due to controller issues and the devs looked for an easy skill to pluck off for samurai, so they picked Kaiten. Now samurai are complaining and want it back. I personally do not miss Kaiten at all.
    (0)

  9. #89
    Player
    Hezhi's Avatar
    Join Date
    Aug 2015
    Posts
    125
    Character
    Hezhi Lann
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Colt47 View Post
    You should see the samurai forums on Kaiten. People wanted fewer buttons due to controller issues and the devs looked for an easy skill to pluck off for samurai, so they picked Kaiten. Now samurai are complaining and want it back. I personally do not miss Kaiten at all.
    No. None asked for this. There also were better ways to remove 1 button or more from SAM's action bars.
    (1)

  10. #90
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Hezhi View Post
    No. None asked for this. There also were better ways to remove 1 button or more from SAM's action bars.
    Well what would you have picked? Personally Shoha should have taken the axe before Kaiten, but instead they wanted more button bloat with adding shoha II.

    The only melee I've liked at all right now has been reaper and they strait up stated that it got the lionshare of development time out of all the changes, so that kind of makes sense.
    (1)
    Last edited by Colt47; 06-24-2022 at 04:02 AM.

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