



They need to bring the cone back to Overpower.
http://king.canadane.com
Yeah it always was.
Tbh I care a lot more about single target rotations, I am just totally indifferent to these changes.

Oh... lol. Well, for those who miss cones, feel free to play MCH. We have conal shotgun, conal crossbows, conal poison and conal (mostly useless) flamethrower.
I dunno if I should think of my class as an anachronism seeing how the game evolves...
The nail that stands out gets hammered in!
Or something similarly witty! ^^



With cone it were often an issue of hitting all your targets, especially if they were large because they would push each other to the side and out of your cone.

I did get used to cone AoE for WAR but it made it difficult if someone pulled ahead of me in dungeons, but I prefer circle AoE over cone for WAR. No comment for SAM as I don't play it.
The cone was clumsy on WAR and SAM. The fact that they combo'd into circle attacks seemed silly. If those attacks were standalone OGCDs, it would be a different story.
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