Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 95

Hybrid View

  1. #1
    Player
    Hezhi's Avatar
    Join Date
    Aug 2015
    Posts
    125
    Character
    Hezhi Lann
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by NekoMataMata View Post
    Feel the same way about Fuga/Fuko on Sam(Was Fuko changed, because Fuga is still a cone attack and I don't play enough SAM to remember).
    At level 86 your cone Fuga turns into a circle Fuko.
    (1)

  2. #2
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Hezhi View Post
    At level 86 your cone Fuga turns into a circle Fuko.
    I know that Fuga turns into Fuko at level 86. I was just asking whether or not Fuko was always a circle.
    (0)

  3. #3
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,505
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    They need to bring the cone back to Overpower.
    (6)

    http://king.canadane.com

  4. #4
    Player
    Hezhi's Avatar
    Join Date
    Aug 2015
    Posts
    125
    Character
    Hezhi Lann
    World
    Odin
    Main Class
    Monk Lv 90
    Yeah it always was.
    (0)

  5. #5
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Tbh I care a lot more about single target rotations, I am just totally indifferent to these changes.
    (0)

  6. #6
    Player
    Shriv's Avatar
    Join Date
    Aug 2019
    Posts
    38
    Character
    Raxielle Fatale
    World
    Excalibur
    Main Class
    Machinist Lv 90
    Oh... lol. Well, for those who miss cones, feel free to play MCH. We have conal shotgun, conal crossbows, conal poison and conal (mostly useless) flamethrower.

    I dunno if I should think of my class as an anachronism seeing how the game evolves...
    (4)

  7. #7
    Player
    IckeDerTyp's Avatar
    Join Date
    Aug 2013
    Posts
    511
    Character
    Rhea Seren
    World
    Twintania
    Main Class
    Gunbreaker Lv 92
    The nail that stands out gets hammered in!

    Or something similarly witty! ^^
    (0)

  8. #8
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    With cone it were often an issue of hitting all your targets, especially if they were large because they would push each other to the side and out of your cone.
    (0)

  9. #9
    Player
    Veranolth's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    153
    Character
    Veranolth Dawnglimmer
    World
    Behemoth
    Main Class
    Warrior Lv 90
    I did get used to cone AoE for WAR but it made it difficult if someone pulled ahead of me in dungeons, but I prefer circle AoE over cone for WAR. No comment for SAM as I don't play it.
    (1)

  10. #10
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    The cone was clumsy on WAR and SAM. The fact that they combo'd into circle attacks seemed silly. If those attacks were standalone OGCDs, it would be a different story.
    (1)

Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast