Immortal sacrifice sucks. Don't focus on stacks and just use it on CD unless your LB is already up.
Just bind them while in LB.
Last edited by Petite; 06-21-2022 at 09:03 AM.
Yeah a 45 sec charge time on 2 sec AOE guard break plus unbreakable CC definitely needs to be redesigned.
Oh no, a CC that does no damage and is completely reliant on the team to take advantage of while the RPR spends the entire time chasing and never getting their damage combo off oh look the RPR is dead.
There's a reason you almost never see RPR in higher crystal ranks. They are not that great, but then again you do love to overvalue bad kits and under value the good kits so its about what I'd expect from someone like you who sucks at pvp. Are you still casting fire on BLM and using oregeny thinking it heals you during bloodwhetting? Lawl.
What? RPR is very common in high skill games. It's probably the most common melee next to MNK. The higher the skill level of the game, the more likely you are to see classes with high skill floors like RPR.Oh no, a CC that does no damage and is completely reliant on the team to take advantage of while the RPR spends the entire time chasing and never getting their damage combo off oh look the RPR is dead.
There's a reason you almost never see RPR in higher crystal ranks. They are not that great, but then again you do love to overvalue bad kits and under value the good kits so its about what I'd expect from someone like you who sucks at pvp. Are you still casting fire on BLM and using oregeny thinking it heals you during bloodwhetting? Lawl.
Guess what? Fire is also common in high skill games. Dots are powerful.
Honestly I played about 200 CC games and number of reapers I see can be count by my 2 hands and they are all at Bronze
Reapers entire jot has fundamental problem
Disagree. The only problem is people still think in terms of rigid roles when they're much more fluid now. RPR has a lot more in common with a tank than it does with a DPS, just like GNB is more of a DPS than a tank. Crest and their portals make them extremely durable, and their LB and combination of AOE heavy/bind give them a ton of CC... something usually associated with tanks, not DPS. If you view RPR as a tank, it makes a lot more sense.
I see a RPR maybe once a night. MNK has only sprung up because they can one shot combo BLM's. Any BLM using fire is straight up an idiot outside of extremely niche scenarios where there's only like 1 or 2 enemies and you don't need the CC. In big fight using fire over ice is beyond stupid. Literally one of the top rated BLM's in aether doesn't even have fire on their bar. There's little point to it. The dot is weak and equates to a single recup while the ice does the exact same damage and also stuns allowing for a lighting combo kill which nearly guarantees a kill unlike fire.What? RPR is very common in high skill games. It's probably the most common melee next to MNK. The higher the skill level of the game, the more likely you are to see classes with high skill floors like RPR.
Guess what? Fire is also common in high skill games. Dots are powerful.
Do you main reaper? If not the play over 500 games on reaper then we can talk otherwise im really not concerned with your opinion.
Nerf Reaper Buff Ninja
Your wrong for this lol
Reaper LB is really good though I would only say they should get maybe a cc immunity for a few seconds or a mit during the activation animation
Nothing big just something to give them some wiggle room
Hysteria is busted when you know when to use it but you shouldn't think of it as this increase my dmg thats what enshroud is for
instead think of it as a get off my point tool or a disruption sort of style most of the time
I don't try to kill everyone I just focus one so LB and choose your target
Also if your ever on a map that has environment dmg its op OP timing is everything with it and it come back fast
Am I the only person that uses plentiful harvest as a LB generator instead of dmg
Free the Glam!, Duel Pistols (Gunner)?
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