simply put, i love how Bard and Astrologian play in PvP and would love if how they played outside PvP better reflected that.

Bard (and Machinist but shh) bring back the casting from Heavensward, but with the ability to slowly move while doing it, thus letting you still enjoy the mobility of a ranged dps. meanwhile its buff is performed alongside an attack, rather than an attack being made available due to using the buff prior. a more fleshed out version of this to replace how the current buffing mechanic from Bard, with plain old song animations maybe being reserved for big special buffs with large cooldowns, would be a great way to rework the currently underplayed and generally unloved Bard job, making it a parallel of Dancer where Dancer is mostly a low dps but strong single-target buffer with most of its party buffs being defensive, meanwhile Bard would be a party-focused offensive buffer with less potent damage buffs but more offensive capabilities themselves alongside a large cooldown thats for support, or something along those lines at least!
tl;dr i want bowmage bard that buffs while attacking rather than buffs to attack outside of PvP!

meanwhile for Astrologian its simple: i want the old cards back, or at least something like them. the varied cards and how they worked in pvp reminded me of how much i loved and desperately miss the old system. theres a million billion great suggestions out there for reworks to the card system that mirror the old system but in better ways and id take most of them over what we have now. heck, even if it was something as simple as sun emblem is damage buff, moon emblem is direct hit buff, star emblem is crit buff id be happy.
the healing is fine as is though, no arguments there. very solid and reliable. kinda miss the instant cast gcd shields on ast though...