Quote Originally Posted by Necrotica View Post
ESO has this. Think Guild Wars 2 does too. Works for allowing players to be in different FCs at the same time that often doing different things.

So you can join 1 FC for raiding. 1 for socializing. 1 for crafting. And 1 shell FC so you can have a house.
I like the idea in general but the housing crisis is a solid reason why it should not happen until Square fixes housing or FC's become decoupled from housing. Statics are better for raiding and aren't constrained to everybody having to be on the same world.

Quote Originally Posted by NekoMataMata View Post
But on another note, isn't this what linkshells are for(along with other discord servers)?
Linkshells are diet FC's. They sorta kinda fill a similar niche but fail in some important aspects. FC's can have 512 members, the chat works cross world, and it's easy enough to get shared storage. Normal linkshells can only have a paltry 128 members with no storage and chat is limited to the world they were created on. Cross-world linkshells have even more restrictive membership at 64, no storage, but can communicate across worlds.

If I had design control, the budget, and resources I'd rip out the existing chat, linkshell, and cwls systems and replace it with a global chat cross-world server with custom channel support, proper administrative ranks, and access controls that can accommodate a reasonable population (65k?). Custom channels can be public/auto-join, join by application, or invite only and would have a proper blacklist that works by character or account.

Quote Originally Posted by Lihtleita View Post
we also have fellowships. even if they arent used.
And they've been rejected for good reason. The only (very faint) notification you get is on login and you're not told why. You have to actively refresh each fellowship you're part of to see if anybody's left a message. Better off using Discord.