Results 1 to 10 of 20

Hybrid View

  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by NekoMataMata View Post
    I'm fine with it being level gated(which it already is) because they introduced Trusts V2 in the form of duty support.

    If you select Trusts in-game, that's level gated where you have to level up the ShB/EW characters to use them in the dungeons. If you select Duty Support, you can use any ShB/EW Trust character in any ShB/EW dungeon, regardless of level.

    Currently, there's no advantage to using Trusts over Duty Support except that you get to change the characters outfits if you level them up enough. If they made any additions such as masterys to those characters, it would absolutely belong on Trusts which have to be leveled up, rather than Duty Support.
    I see what you're saying.. (in effect, currently at least, to me there is no level gating but later if they expand on it.. maybe there is again lol).

    I feel like that is excessive system differentiations that could be compiled down into something as simple as trusts DONT have levels to join content but they do have, as you put it, a mastery level or a friend level or literally 'trust' level. So their level is whatever yours is, but their effectiveness is impacted by that other system. Which could include more exciting things if they wanted, like I feel companion quests could be quite fun (giving it Bethesda / Obsidian rpg like vibes).

    But yes they could keep what they have as they have it, it just seems a bit convoluted to me (but it totally could work as it is currently, with the level system being expanded upon to have actual gameplay value).

    By that comment on convolution, I mean having multiple ways to queue for content under different names and such.. seems unnecessary. I feel it would be far more elegant to have one system that you use and the mastery (or whatever system(s?)) interact on a layer on top of that. Yet, I would definitely prefer any system of progression over no system! haha
    (0)
    Last edited by Shougun; 06-17-2022 at 11:23 PM.