You guys can keep asking all you want but they aren't just "Not adding housing" to spite you. They literally cant currently.
You guys can keep asking all you want but they aren't just "Not adding housing" to spite you. They literally cant currently.





Ended up winning my small in Empyreum as an FC plot. If anyone wants or needs a small, I would suggest coming on over. lol Diabolos' Empyreum is still littered with them. That may change with the next cycle or two though since all the mediums and larges are going to be gone. Granted these smalls are all FC plots, but hopefully SE will unlock these at some point for the general population. At the moment, they don't appear to be going much of anywhere.
Because some people don't like instanced housing? I take my house over my apartment all day even if they increased the size of apartments/added instanced housing to be the size of a mansion with a yard.
I'd rather enjoy my neighborhood then be isolated.





Both should be an option. They probably won't be, but they should be.
Housing wards are mostly dead and ultimately a waste of server resources because of it. The most action there's wards see is when a streamer walks around or people turning up to one plot for an RP event, aside from that they're categorically a waste of server resources. Each ward is two zones, one for plots 1-30 and the other for plots 31-60, which is multiplied 24 times for each district and then five times for total number of districts. That's 240 unique zones, per home world, for player housing and they're mostly dead.
I really don't see why just making the entire plot an instance and then having a single version of each district, per server, would be a bad idea. You'd take a massive amount of server load off from having empty zones that someone might visit into having a single zone with more versions of every house. Currently each apartment building has 90 apartments so I don't see why you couldn't then have 90 instances, minimum, of each housing plot per district. For example, you'd own The Mists Plot 1 Instance 1 instead of The Mists Ward 1 Plot 1.
You could make the districts feel alive but rotating the visible appearance outside, say every weekly reset, with one of the instances of that plot. That way someone who wanted to walk around their housing area could still see the area evolve overtime but you also avoid ending up like the majority of wards now, entirely static with no activity. I've seen many of the housing districts on Light and aside from the most recent housing area added in Endwalker, the vast majority of houses haven't changed their exterior decorations at all in the last year. They might redecorated their interior but then that's just an instance anyway so instancing the entire plot doesn't make a difference.



While I agree with your point for the most part, I have to correct your math here - both halves of the ward are just one zone, people doing OOB tricks have discovered that the two wards exist in the same zone, just really far away from each other. This is also why you don't experience a full on load screen when you use the aethernet from main to sub or vice versa, just the fade to black to mask the teleport. This is also why you'll notice the sun rising/setting in different locations between the main & sub wards, since the sub ward is rotated 90* and faces a different direction so that it can be hidden behind rocks/buildings/whichever trick they're using to hide the main & sub wards from each other's sight lines.
So it's actually 120 zones, not 240.


I think the proper term there should be instance then, and not zone. Just like we have instanced dungeons with multiple zones in them. The zones are completely seperated on the map. But since the transitions are very similar towards the housing areas, this already tells its 1 instance that is just splitted up.
Math being wrong aside, 120 zones is still a hell of a lot more server load than 5 zones. Condensing down the wards in this way is something Square Enix should consider doing if they're able to implement it without magically losing everyone's houses along the way.While I agree with your point for the most part, I have to correct your math here - both halves of the ward are just one zone, people doing OOB tricks have discovered that the two wards exist in the same zone, just really far away from each other. This is also why you don't experience a full on load screen when you use the aethernet from main to sub or vice versa, just the fade to black to mask the teleport. This is also why you'll notice the sun rising/setting in different locations between the main & sub wards, since the sub ward is rotated 90* and faces a different direction so that it can be hidden behind rocks/buildings/whichever trick they're using to hide the main & sub wards from each other's sight lines.
So it's actually 120 zones, not 240.
My FC house has no one around. None.
It's old plot also had no one. Houses sure, but anyone not in fc nearby? Nope.
Neighborhood feel works when there's people about.
Another FC House attempt failed.
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