Quote Originally Posted by Kolsykol View Post
Endsinger also has two mechanics where you have any personal responsibility.
One is just stack in middle then run to the side and soak towers, the other all you need to do is note which is the mid stack for rewind and just go to your spread position if you don't get that one.
On every other mechanic you can just follow the group there only really needs to be a single person who knows where to go, was the same in EX1.
When we evaluate difficulty, it's relative to other EX, and the average skill of PF during the first couple months. Not after everyone one had enough practice to master it, or people play with a high level group.

If you talk about the easy one, you need to talk about the harder one too. The planets things killed a lot of people, and one of them immediately followed by a soaking mech that if you had lost 2 or more people prior, it's almost a certain wipe. Comparing to say ... Ruby weapon, which deservedly to be a 1 totem fight. If you die, it's just your business, that's why party can have 10+ deaths and still clear. The one mechanic that can potentially wipe the whole group (catching meteo) requires you to be deft or sleeping on your keyboard to fail, as oppose to End Singer an average player can be attentive and still have a high chance of failing the execution.