Quote Originally Posted by Deveryn View Post
Adding any extra incentive like that will only fuel any toxicity that might be there. It's not going to help people perform any better. It might even drag things out because people want to back out and restart if there was a wipe.
I'd question how is that any different than now. People frequently drop groups after wipes especially when a party is labelled farm party and people die in the first 30 seconds.

So adding extra incentives for good play could actually encourage people to at least try and make more of an effort..

Especially if it was individual more than group. So the debuff stacks I mentioned above.. if you clear the fight and don't get any avoidable stacks you'd get the bonus even if everyone else took them and didn't get the bonus.