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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,952
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Katoar View Post
    You would give up a melee for 2 ranged jobs if they did more DPS. But they are artificially gimped to make for the range they have despite mechanics allowing for 100% melee uptime.
    I mean if MCH and melees did the same DPS why would you ever bring a melee, in its current form MCH only competes with BRD and DNC and that tends to work well even if melee get uptime way too easily
    (0)

  2. #2
    Player
    Katoar's Avatar
    Join Date
    Jun 2022
    Location
    Sil’dihn
    Posts
    110
    Character
    Kael Yoshim
    World
    Ragnarok
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Supersnow845 View Post
    I mean if MCH and melees did the same DPS why would you ever bring a melee
    For the 1% party buff increase.
    (0)

  3. #3
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Supersnow845 View Post
    I mean if MCH and melees did the same DPS why would you ever bring a melee
    Why wouldn't you if they do the same dps? There's no downside, they both do the same. If the melee is more fun for you, you'd play the melee. Quite a few players simply don't like ranged.

    FF14 players really aren't that obsessed with meta. As long as they can clear content and have their 5% bonus, most of the time they'll bring whatever jobs they can get. Ranged tax is completely unnecessary.
    (5)