There's pretty good reason for this IMO.
Healing genuinely is much more enjoyable when you're playing sub optimally, this is reflected throughout the game. New leveling dungeons are fun, learning savage is fun, learning extremes is a blast, even early MSQ battles can be enjoyable. Even Aglaia was fun the first time through, now I'm at the point where I just want to alt f4 if people wipe us to Nald'thal.
It's an illusion that falls apart once you start trying to up your game, learning how little of your kit you can get away with using and then come crashing into the horrible realisation that all you've gotten for your efforts is the joys of pressing a single button some 100+ times.
Healing in this game is genuinely and legitimately a better experience when you are playing to a lower standard and/or don't understand the content. I'm not saying that to bash anyone, it's just how it is. It's like driving with horse blinkers on, you've got less awareness so things feel tighter, faster and more hectic than they actually are.
What isn't a subjective position is the simple fact that healer engagement has continually regressed from HW onwards.



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