1,668 pulls. 160 hours. About a month and a half worth of days we've gone so far. We've seen 2.2% enrage and are hoping to kill dsr tonight. We're not the absolute best group out there of course, but we're probably about average.

So ten days is super impressive. It's a ridiculously impressively small amount of time to get all needed healing and mitigation lined up and accomplished including rng possibly oneshotting group members. And as I've stated in another thread the rng's real difficulty doesn't come from rng causing damage, it comes from healer role targeted mechanics which are artificial ways of trying to enforce multiple healers.

What this group did is even more impressive considering they bypassed those artificial restrictions and won anyway, but that also means that without those roadblocks solo healing dsr would be a more accessible feat.