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  1. #1
    Player
    RahJah's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    142
    Character
    Johon Zei
    World
    Excalibur
    Main Class
    Gladiator Lv 32

    Rewards vs. Content

    This thread is just for survey fun.

    What is more important to you? quality rewards, or quality content
    (0)

  2. #2
    Player
    Doho's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50
    quality threads

    lol j/k quality content. but really should we even have to choose ;___;
    (5)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

  3. #3
    Player
    RahJah's Avatar
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    Mar 2011
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    Gridania
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    142
    Character
    Johon Zei
    World
    Excalibur
    Main Class
    Gladiator Lv 32
    Do people go where the quality reward is before they go where the quality content is? Further, does offering quality reward turn poor content into something that people would want to do?

    PLing is a great example.. high reward, but I don't see the quality content there (perhaps for the person PLing in some cases).

    The same could be said for certain events. Create events that are poor content, but then spice it up with a quality reward and everyone goes where the cheese is.

    The same could be said for every aspect of the game really.
    (0)

  4. #4
    Player
    Baxta's Avatar
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    May 2011
    Posts
    101
    Character
    Baxta Chumblewit
    World
    Ragnarok
    Main Class
    Samurai Lv 70
    Do they have to be mutually exclusive? Quality content with quality rewards. I'd play that game.
    (2)

  5. #5
    Player
    RahJah's Avatar
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    Mar 2011
    Location
    Gridania
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    142
    Character
    Johon Zei
    World
    Excalibur
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by Baxta View Post
    Do they have to be mutually exclusive? Quality content with quality rewards. I'd play that game.
    Yes. Quality rewards should be the shiny cherry on top; however, quality content should be the main course. I find that in many aspects of the game the opposite is true. More specifically, the repetition in many aspects of this game.

    Solution: spice it up a bit. For instance, there should be more leves. I have done the same leves over and over again. I wish they weren't repeatable, but we got a quality reward for completing a set of them.
    (1)

  6. #6
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quality Content (with Drop rates that's not below 15%)
    (2)

  7. #7
    Player
    RahJah's Avatar
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    Mar 2011
    Location
    Gridania
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    142
    Character
    Johon Zei
    World
    Excalibur
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by Starlord View Post
    Quality Content (with Drop rates that's not below 15%)
    Another perfect example. The mobs are fun to kill the first few times, but after 100 times and no drop the repetition takes away from the fun. The only function of the repetition is content filler. We get trapt into repetition with the promise of quality reward, but the repetition degrades the quality of the content.
    (1)

  8. #8
    Player
    Jinrya-Geki's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Both.

    If the content is challenging, but the reward isn't good why bother doing the fight more than once?
    (0)

  9. #9
    Player
    RahJah's Avatar
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    Mar 2011
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    Gridania
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    Character
    Johon Zei
    World
    Excalibur
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by Jinrya-Geki View Post
    Both.

    If the content is challenging, but the reward isn't good why bother doing the fight more than once?
    If the fight is challenging and fun, then I would fight again. We pay SE cash for quality content not rewards of gil, exp, seals, and gear right? I think the science behind what the player finds enjoyable is easily linked to reward, but it is more difficult to provoke emotion. Adrenaline, surprise, excitement, and great story lines make other FF titles great IMO.
    (0)

  10. #10
    Player
    Lurex's Avatar
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    Mar 2011
    Location
    Limsa
    Posts
    458
    Character
    Ian Nai
    World
    Balmung
    Main Class
    Goldsmith Lv 70
    I would be in heaven with both, BUT if I have to chose but only one, I would say quality Content.
    (1)

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