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  1. #1
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    I'll never understand why our Bishop turret was taken away in Shadowbringers. Using just the Queen Automaton all the time doesn't make any sense! We should at least have one other turret/automaton thst actually focuses on AoE damage instead.

    I also wish we could have our Rook Turret be a permanent pet at level 80 that follows us around and performs support fire when we attack and only disappears when we summon Queen Automaton. Would provide some nice visual identity compared to the other ranged dps and would just be cool to see and make sense that we'd have enough aether to canocially keep our small turret buddy around at all times since we now have enough to briefly summon and control a freaking robot now!

    Also, I'll never understand what the devs are afraid of when it comes to just making MCH hit harder than Dancer and Bard. I don't even like playing MCH in dungeons and such because of how every goddam Dancer and Bard conpletely out dps me! I'm the freaking selfish ranged dps! Why are two support dps doing more freaking damage than me!? That's ridiculous!

    Also, I wish we had our ranged circle AoE bomb throwing attack back that we used to have back in Heavensward. That was one of my favorite skills to use because...well, we could through a grenade that blew things up! Plus it gave Machinist more aesthetic identity back then when most of its attacks came from either its gun or the turrets it summoned. With the current crop of weapons MCH can pull out of nowhere and use, this would be a great time to bring that ability back! Hell, maybe even make it so it upgrades into a grenade launcher that does extra damage and even bigger explosions, hahaha!!! >xD
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    Last edited by Soge01; 06-16-2022 at 05:21 PM.