Quote Originally Posted by Gserpent View Post
I think you're making a big mistake by assuming that GNB has to "replace" a DPS, healer, or tank while in that junction. They aren't replacing anything.
Except you are. When you are a GNB in DPS stance you are not a tank, you are not a healer, you are the most squishy DPS. The same works for all the other roles. Sure you can kinda be a tank in healer stance, but not as good as if you were in tank stance. A GNB in Healer stance doesn not have to be better than all the healers, it just has to be close to equivalent, which currently it is not, hence why it is lacking. Given the choice, no one would ever trade any of the 4 healers for a GNB in healer stance because the other healers do so much more much better than a GNB in healer stance can. Even with SGE's minimal healing, they still beat out a GNB in healer stance because SGE just does way more damage and their ult can be way more impactful.

Quote Originally Posted by Gserpent View Post
I'm honestly not sold on the idea of keeping Draw and Junction at all. I'd rather they delete it, add Nebula, Blasting Zone, and Aurora as core kit pieces with a shared cooldown, and figure out something else for the Continuation skills to make them interesting (probably just add one of AOE healing, personal shield, and extra potency to one of each skill.)
I like DnJ, I want it to stay, I just want it to be less jank. And they cannot just add more buttons as GNB is already at the cap SE has set for PVP jobs.

Quote Originally Posted by Gserpent View Post
you're just going to see people sitting in one stance 90% of the time
The same thing happened in Feast, and that was the skill ceiling that separated mediocre players from great players who knew when to swap DnJ targets at key moments for maximum effectiveness. In fact, just swapping DnJ to have the roles more easily accessible would automatically increase the ceiling as sometimes you don't even have the option to swap due to full DPS teams.

Quote Originally Posted by Gserpent View Post
healer stance is *extremely* strong on those teams
Show me any GNB main, on any data center, who is top100 from healer stance. In fact, show many and GNB main in the top 30 on any data center, because I am 99% sure they do not exist as the job is not in the best state ESPECIALLY in the current meta. If it was *extremely* strong, I think you would see it more often. Go look at the community tournaments. No one is playing GNB, and if they do, they aren't winning. Trying to promote that a job is strong when it's not just hurts that jobs chances of actually getting meaningful buffs so that it can be in a playable state.

Quote Originally Posted by Gserpent View Post
people have trouble recognizing how powerful and effective attrition is in CC
Attrition is only as strong as your team is in securing kills before your sustain runs out. If your team is incapable of securing any kills, or if the enemy has better team wiping LB's than your team, then sustain does not matter. Keeping your team alive for an extra 15sec is useless if your team cannot secure a kill. However, if instead you swapped to let's say DPS stance and finished off an enemy DPS purely because you were doing enough extra damage, then the DPS stance wins. Sustain CAN work, but you are solely reliant on your team to win the fight because your damage is so gimped while you *sustain* your team. This isn't even a "Over here on Crystal" thing. I've watched streams of games in Crystal, they are not different from Aether or anywhere else. You can sustain your team forever but if they are incapable of securing kills you are just wasting your time.

Even with all this, I still go healer stance when I feel the situation calls for it. Did it last night in a ranked Crystal tier game where it was overtime. I was able to keep myself and my team alive for a little longer, but because my team and I could not secure any kills, we just sustained until the enemy got their team wiping LB's up and wiped the floor with us. DnJ is jank, DPS stance is too squishy, and Healer stance is bad. Stop pretending that it's not when there are countless examples showing this to be true. Say it's bad, continue to say that it's bad, until they fix it. IF they ever turbo buff GNB to BLM levels I'll be in here asking for it's nerf, though I really doubt that will ever be the case.