Mine is...pushbacks, well, i hate every mechanich that makes me move, but maybe im bias cause i main BLM...
Mine is...pushbacks, well, i hate every mechanich that makes me move, but maybe im bias cause i main BLM...
Misdirection. Anything that forces my character to move in the opposite direction to what is intended.
I use to hate this one till I found you can move exactly where you want if you look at the cursor above you. If you hit forward when it is rotating it will move in the direction pointed.
When you deal with human beings, never count on logic or consistency.
Fluid like water. Smooth like silk. Pepperoni like pizza.
Anything like Mathbot 1.0 (Ridorana) and Mathbot 2.0 (Bozja). Math has always been my weakest strength when it comes to anything beyond the basics of addition, subtraction, multiplication or division, which are the only 4 I thought I really needed in life.
I would honestly love a dungeon (call it optional for reasons as these above) where it was all logical operations. Imagine running through a deep dungeon and you are presented with a question "which one of these is prime?" and you have so long to get it right..but if you do you are given a stackable buff for a time etc..
I dunno kupo <3 just something to mix it up lol
Kupo!
Visualization.
I'm a math formula whiz but I seriously suck at the geometry side. Even with a cheat sheet, I still screw up the snakes on Zodiark. I also have trouble with Thal's Balls because it's difficult to picture how wide the spread is for me.
I'd have to agree with forced downtime and forced movement (especially coupled with misdirection) being some of the ones I find most annoying.
Same here - that kind of visualisation (plus the time you have to do it) messes with my head. I'm better with it on some fights than others, and Zodiark happens to be one where it's an issue, with the snakes.![]()
Last edited by Lauront; 06-04-2022 at 01:34 AM.
When the game's story becomes self-aware:
I really don't have much of an issue with mechanics in the game. I have issues with the lazy people who stay in them, expect to be healed through it and don't bother with anything other than smashing the keyboard.
So I guess I hate the face-rolling mechanics of players. :P
Any mechanic that causes excessive (and unnecessary..) downtime. My current biggest offender is the spinning mechanic in the final boss of the new expert dungeon.. It was pretty cool to see it the first time but now its just kindof annoying, my buffs always fall off or my rotation gets messed up, and you spin and spin and spin for so long...
Fate can be cruel, but a smile better suits a hero.
We will remember that they lived.
o10s Bulwark mechanic and e12s ice sliding and lion...
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