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  1. #1
    Player
    Spider-Dan's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Viper Beam
    World
    Balmung
    Main Class
    Machinist Lv 70

    The promised crafting system of "HQ mats = HQ result"

    In the post here, it is stated that in the upcoming crafting system (presumably, the one that was just implemented), "Players are guaranteed to synthesize HQ items if all the ingredients used are HQ." However, in practice this is far from the truth.

    Even with a near-optimal +quality ability set (I have CRP50/WVR50/ALC36) and full HQ mats, I have yet to reach 1000 quality for the promised 100% HQ result. This is largely due to the implementation of scaled quality gains, which tends to have the effect of trying to reach a destination by moving 50% of the remaining distance in each step; you end up taking smaller and smaller steps the closer you get, and it becomes nearly impossible to actually get there.

    On more difficult synths, I am winding up with an estimated HQ rate in the 80% range, followed by an estimated ~40% on Double Down. The change in the crafting system was sold as trading away the uncertainty of the old system for a new super-reliance on HQ mats, so why is it that a full set of HQ mats does not immediately start you at 1000 quality?

    Will the system that was promised be delivered soon, in 2.0, or has it been removed from the plans for this game?
    (13)

  2. #2
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    the hq material = hq result was tentative, not definitive. The actual system it is, instead
    (24)

  3. #3
    Player
    Irzibe's Avatar
    Join Date
    Mar 2012
    Posts
    86
    Character
    Aslan Comert
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    No... The 100% HQ from using HQ materials is not a good idea. What's the point of the whole system if you're guaranteed an HQ item from using HQ materials then?
    (28)
    Quote Originally Posted by Riv View Post
    Coming in 2.0, with the rest of the miracles.

  4. #4
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    The system is perfect as is, even with all HQ there's no way it should guarantee HQ unless you actually work to HQ it. If you're having issues HQing or getting 100% then it's most likely bad luck, 9/10 times when you have 80% you'll HQ so if you don't HQ try again, if you have 40% I say it's still worth doing if your true goal is just to go for HQ.

    Continue playing around with skills and you may find yourself finding a method that works for you, but I really don't think that something like HQ should just be handed to you because you're using all HQ mats.
    (11)

  5. #5
    Player
    Vingtdeux's Avatar
    Join Date
    May 2011
    Posts
    174
    Character
    Boule Depoil
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Airget View Post
    9/10 times when you have 80% you'll HQ
    Hmmmmmmmmmmm
    (8)

  6. #6
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Airget View Post
    9/10 times when you have 80% you'll HQ.
    Hq mats, they work 80% of the time, 90% of the time.
    (5)

  7. #7
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Airget View Post
    If you're having issues HQing or getting 100% then it's most likely bad luck, 9/10 times when you have 80% you'll HQ
    Actually that would be 8/10 times.
    (0)

  8. #8
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Airget View Post
    The system is perfect as is, even with all HQ there's no way it should guarantee HQ unless you actually work to HQ it. If you're having issues HQing or getting 100% then it's most likely bad luck, 9/10 times when you have 80% you'll HQ so if you don't HQ try again, if you have 40% I say it's still worth doing if your true goal is just to go for HQ.

    Continue playing around with skills and you may find yourself finding a method that works for you, but I really don't think that something like HQ should just be handed to you because you're using all HQ mats.

    Umm. 80% is 8 times out of 10....jus sayin
    (0)

  9. #9
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    It's better this way, it keeps more difficult, high level items difficult to HQ. They should be, IMO.

    As was stated, you have to play around with abilities and find what works best for you.
    (13)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    no.... why should i work for my hq gear...... i almost lost my girlfriend bc i spent 19hour farming hq mats..
    (2)

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