Quote Originally Posted by Rolder50 View Post
Don't forget how the majority of new armor sets they released in Endwalker for the leveling dungeons and stuff are just re-used models of older gear!
This is actually not true in the slightest. Half of the armor sets were reused, the other half were new. The lvl 81 and 87 dungeons both use recolors of previous gear sets while the 83 and 85 dungeons have new models. This has been the norm for the most part since at least StB where two dungeon sets are recolors. In StB the 61 and 67 dungeon sets are recolors with the 63, 65, and 69 dungeon sets were new. This is the main difference, which we lost a new set in ShB where the 71, 77, and 79 sets were all reused while only the 73 and 75 dungeon sets were new. Rather than reuse another model which would be instantly completely replaced by AF gear in a single level, they opted this time to just get our AF sets at 89. The only time leveling dungeons had all unique sets was HW, and we got spoiled by that. Now one could argue that we've completely lost new models for crafted gear while leveling and they would be correct on that, which is a bit sad.

As for the point of the topic. As others have said, reusing models of mobs and gear is a staple of gaming and even MMOs. ESO, Guild Wars 1 and 2, WoW, Everquest. All of them have reused mobs and gear set appearances. This is the first time I've ever actually seen such an uproar over it. And before someone points out that SE is a large company and can afford it. So is Blizzard. In fact Blizzard is a bigger more profitable company and they don't have the ability to dye their gear, let alone even glam their seasonal gear outside of the season and they still blatantly reuse and abuse assets.