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  1. #1
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by Denji View Post
    they didn't need to.
    if you're saying a heal should just be removed due to it being useless and instead not improved upon to be an easier to use or better heal, it's likely your priority isn't the healing skill itself.
    You should try reading your posts back to yourself before posting next time so you can realize how insane you sound by reading a post about a complaint on an underwhelming skill on a healer and then immediately going to "THOSE DANG DIRTY HEALERS WHO WANT MORE THAN 1 BUTTON SPAM, THIS MUST BE ABOUT DPS!"
    (21)

  2. #2
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Denji View Post
    they didn't need to.
    if you're saying a heal should just be removed due to it being useless and instead not improved upon to be an easier to use or better heal, it's likely your priority isn't the healing skill itself.
    I'll mention damage, I have no problem being open on that and couldn't care less if some Sylphie comes along wailing "filthy green dps!".

    Abilities like Krasis, Soteria and Pepsis should be straight up deleted and replaced with dps buttons.

    I'm not interested in improving them because we don't need them. We have far too many healing buttons. It's ridiculous how much free heal we have considering the damage intake of most content and people want to add even more? It just turns the gameplay into mindlessly churning out healing buttons without thinking because we don't run out. I'm even fine if a party wipes once a month because we didn't have Pepsis, if it boiled down to missing 150 aoe potency and all other options were exhausted, that group massively screwed up and deserves to wipe.

    The healing aspect of healers is more than adequately covered, so yes, delete the useless fluff and add some dps.
    (15)

  3. #3
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Liam_Harper View Post
    I'll mention damage, I have no problem being open on that and couldn't care less if some Sylphie comes along wailing "filthy green dps!".

    Abilities like Krasis, Soteria and Pepsis should be straight up deleted and replaced with dps buttons.

    I'm not interested in improving them because we don't need them. We have far too many healing buttons. It's ridiculous how much free heal we have considering the damage intake of most content and people want to add even more? It just turns the gameplay into mindlessly churning out healing buttons without thinking because we don't run out. I'm even fine if a party wipes once a month because we didn't have Pepsis, if it boiled down to missing 150 aoe potency and all other options were exhausted, that group massively screwed up and deserves to wipe.

    The healing aspect of healers is more than adequately covered, so yes, delete the useless fluff and add some dps.
    Agreed. 20 healing abilities that are used 20% of the time during a fight and all basically do the same thing with a very minor tweak is a little crazy.

    - Remove Holos
    - Remove Taurochole
    - Remove Pepsis
    - Remove Krasis
    - Remove Soteria
    - Remove the HoT from Kerachoule
    - Give 2 charges of Physis
    - Give 2 charges of Kerachoule

    You want mitigation? That's Kerachoule. You want Regen? That's Physis. Need a Heal? Druochole or Ixochoule.

    Let the player pick what to mix and match instead of:

    AE mitigation plus regen
    AE mitigation plus heal
    Single target mitigation plus heal
    Just AE regen
    Just AE heal
    Just Single target heal

    IMO, all of those should be separate and you pick and choose what to combine (if any). That would clear up this bloat a decent amount and maybe we could get something interesting than 2-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-2-1-1-1-1-1-1
    (5)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,015
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Liam_Harper View Post
    I'll mention damage, I have no problem being open on that and couldn't care less if some Sylphie comes along wailing "filthy green dps!".

    Abilities like Krasis, Soteria and Pepsis should be straight up deleted and replaced with dps buttons.

    I'm not interested in improving them because we don't need them. We have far too many healing buttons. It's ridiculous how much free heal we have considering the damage intake of most content and people want to add even more? It just turns the gameplay into mindlessly churning out healing buttons without thinking because we don't run out. I'm even fine if a party wipes once a month because we didn't have Pepsis, if it boiled down to missing 150 aoe potency and all other options were exhausted, that group massively screwed up and deserves to wipe.

    The healing aspect of healers is more than adequately covered, so yes, delete the useless fluff and add some dps.
    While I agree that we should be siphoning some of our least interesting or most redundant oGCDs towards offensive buttons to better vary up what, at this point, makes a solid 95+% of GCDs and 70+% of our cpm... some of those could at least be made far more interesting --certainly more so than our direct and generic buttons, beloved favorites though they may be, such as "30s AoE heal resource-spender," "ST better heal resource-spender on CD," and "spammable ST heal resource-spender" (pick your reskin). Once investing into a shared-resource system, there need to be enough options, true, but... need they be so cut-and-dry?

    If we're to take out the flavor given through longer healing CDs (albeit for good reason, in that they spend so often as dead buttons, either fired and forgotten as long CDs or generally redundant anyways given modern healing requirements), I'd want also an eye on more unique means of healing or implications thereof, not just a focus on the offensive kit in renegotiating those lackluster buttons.

    Right now, the only thing interesting about Pepsis is that 1 hp of remaining shield still gives its full healing effect. The problem is that the shield is so weak anyways that there's virtually no way to take advantage of that outside of a lucky Zoe-EuD on a tank in a dungeon (lots of little hits). That... isn't terribly redeemable. But Soteria, if Sage decided to actually go further with Kardia/Kardion than it just being an oGCD 1-ally-at-a-time Regen/Embrace? Or a wholly reworked Krasis, especially if on a shorter CD?
    (3)

  5. #5
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Denji View Post
    i'm sorry if it eats into your precious green DPS time. consider playing a rez mage.
    God I fucking wish healing was actually difficult enough to actually eat into the GCD spam even once per duty. Alas unless you luck into a total sprout party most your heals are just sitting there off cooldown doing nothing while the party stays firmly topped off the entire time.
    (8)

  6. #6
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    I think the intention is that you mainly use it after the shields are partially yet not completely used up; you got some use of the shields but still receive the full healing effect of Pepsis then.
    (0)

  7. #7
    Player
    SporkHorse's Avatar
    Join Date
    Jun 2022
    Posts
    2
    Character
    Oriel Dales
    World
    Twintania
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by ThorneDynasty View Post
    God I fucking wish healing was actually difficult enough to actually eat into the GCD spam even once per duty. Alas unless you luck into a total sprout party most your heals are just sitting there off cooldown doing nothing while the party stays firmly topped off the entire time.
    Week 1/2 Curtain Call would like to have a word.
    (0)

  8. #8
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by SporkHorse View Post
    Week 1/2 Curtain Call would like to have a word.
    if only interesting healing didnt have a 2 week expiration date
    (8)

  9. #9
    Player
    SporkHorse's Avatar
    Join Date
    Jun 2022
    Posts
    2
    Character
    Oriel Dales
    World
    Twintania
    Main Class
    Dark Knight Lv 90
    Then I give you Ultimate.
    (0)

  10. #10
    Player
    Gember's Avatar
    Join Date
    Dec 2019
    Location
    Limsa
    Posts
    231
    Character
    Snow Fox
    World
    Zurvan
    Main Class
    Fisher Lv 58
    It works just fine if you know how to use it.
    Most common use is if you missed a raidwide with your shields and just use it for healing.
    Or there is healing needed in a short amount of time.

    Its kind of particular, but it works for what its designed for.
    (0)

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