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  1. #61
    Player
    Akula_Rose's Avatar
    Join Date
    Aug 2022
    Posts
    2
    Character
    Akula Rose
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Gserpent View Post
    I don't really see it as a huge issue. More than half of your points will (or should) be coming from kills. It's unlikely that a single node, capped by a single paladin, will determine the outcome of a game. It's dumb and annoying and will hopefully get fixed, but it's not like it's gamebreaking.
    It is very gamebreaking. Every S rank on my last map was captured by the same team, using that exploit every time. They went from last to walking into every mid cap and grabbing it while all 3 teams were on top of it. I honestly hope they get banned, but we both know personal responsibility for your actions is not something gamer's like.
    (9)

  2. #62
    Player
    Llynethil's Avatar
    Join Date
    Feb 2021
    Posts
    266
    Character
    Llynethil Kindle
    World
    Balmung
    Main Class
    Botanist Lv 90
    Onsai day again, played 2 games, lost both literally to cover exploiting by the enemy paladins, just gonna play something else now, not worth queueing for this crap.
    (8)

  3. #63
    Player
    GordonGeeko's Avatar
    Join Date
    Jun 2022
    Posts
    174
    Character
    Gordon Geeko
    World
    Faerie
    Main Class
    Dancer Lv 90
    It would be so easy to fix too. Just change Cover to prevent 99% of damage. The 1% would stop the node capping and the covered target would still pretty much take no damage. You'd just lose on the ability to potion while covered but that's kind of a weird design.
    (7)
    Last edited by GordonGeeko; 08-06-2022 at 05:53 AM.

  4. #64
    Player
    Kedrah's Avatar
    Join Date
    Jul 2012
    Posts
    135
    Character
    Naya Faulke
    World
    Balmung
    Main Class
    Summoner Lv 90
    Please, please, PLEASE change this, PvP dev team. It is incredibly frustrating and can decide the course of an entire match with very little to do about it. The fact that it takes so little effort from the offending paladin(s), but tremendous effort of people trying to stop them (which usually fails anyway because PLD has too many countermeasures, especially if there are several paladins working in tandem), is just plain bad design. I'm sorry but this oversight is particularly egregious.
    (12)

  5. #65
    Player
    Leathium's Avatar
    Join Date
    Jun 2019
    Location
    Lavender Beds, Ward 7, Plot 5.
    Posts
    92
    Character
    Lea Lawrence
    World
    Louisoix
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by GordonGeeko View Post
    It would be so easy to fix too. Just change Cover to prevent 99% of damage. The 1% would stop the node capping and the covered target would still pretty much take no damage. You'd just lose on the ability to potion while covered but that's kind of a weird design.
    That and at least make it cover the "Damage" part, not even the cc and make them immune to every cc while in cover. Crystalline Conflict is already plagued with this.
    (3)

  6. #66
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,037
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    By the way, this is the kind of situation where the devs should remember they're supposed to be very good at communication with the players, or something (at least that's what the fanbots say each time yoshda do something), and that they have a forum. A simple confirmation that it is going to be fixed in 6.2 would be nice
    (4)

  7. 08-06-2022 09:36 AM

  8. #67
    Player
    Silvra_Mihgo's Avatar
    Join Date
    May 2021
    Location
    Gridania
    Posts
    13
    Character
    Silvra Mihgo
    World
    Zalera
    Main Class
    Dancer Lv 90
    They really need to fix this. Its not balanced, its exploitable and it ruins the experience. This map was a favorite of mine until this exploit became more common. Now I hope I can just get the couple of more wins I need for my mount and leave this experience behind for now.
    Everyday they don't do something about this they are failing their player base. Seems like it would be an easy fix to prevent this game mode ruining strategy without nerfing PLD into the ground. Please dev team, stop ignoring this and please adjust this so the map does not continue to be a huge disappointment every time a player decides to exploit this overlooked game play imbalance.
    (7)
    FYI: I am made of candy! >^.^<
    I hope life is not a joke, if it is, I don't get it....

  9. #68
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Never thought I would make a post in the pvp forum but this season is so absolutely incredibly garbage the devs should feel ashamed.
    Not only does this need nerfs it needs to have systems added to prevent this from happening in the future, job stacking should be eliminated.
    Not touching this garbage until it gets fixed.
    (3)

  10. #69
    Player
    AsoraBora's Avatar
    Join Date
    Jul 2015
    Posts
    16
    Character
    Asora Bora
    World
    Phoenix
    Main Class
    Pugilist Lv 84
    Please fix this, in my mind it’s exactly like the ungarmax exploit - giving a player competitive advantage over others. I loaded in with a team in frontline and my will to play plummet when my team was like “easy game pld cover, everyone change to pld, this is the sixth game in a row I won lol” we won the game, everyone thanked the pld for the EZ win.
    It was the exact same pld, I could not stop in previous matches. I don’t want the whole match to hang on whether we use pld cheese strat please.
    (3)

  11. #70
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    They only sensitive toward ultimate exploits but sleeping over PLD cheese, for 2 PATCHES.

    Onsal and Seal Rock (somehow) become not fun because of this.
    (2)

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