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  1. #1
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,157
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    I was hoping this would be fixed... Hopefully 6.2?
    (1)

  2. #2
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Considering SE has said they think it's a creative use of mechanics, I think you're getting your hopes up about it being changed at all. Maybe if the JP players raise a stink about it?
    (1)

  3. #3
    Player
    Mandudez's Avatar
    Join Date
    Oct 2013
    Posts
    303
    Character
    Man Dudez
    World
    Exodus
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Gserpent View Post
    Considering SE has said they think it's a creative use of mechanics, I think you're getting your hopes up about it being changed at all. Maybe if the JP players raise a stink about it?
    https://forum.square-enix.com/ffxiv/...-making-claims

    It's been an accepted bug for over two months now.
    (1)

  4. #4
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    It’s really not that hard to counter it. Just knockback/draw in. If they guard, it only lasts 5 seconds, wait for it to wear off and knock them back.

    Sure not every job has a knockback/draw in, but it’s not that big of an ask to have one of a MNK/MCH/DRK with a 20-30 second recast ability at the ready to counter the very specific requirements of 2 co-ordinated PLDs using both their LBs and a 25s recast ability.
    (2)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  5. #5
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,039
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Gserpent View Post
    Considering SE has said they think it's a creative use of mechanics, I think you're getting your hopes up about it being changed at all. Maybe if the JP players raise a stink about it?
    I think (hope) it's just a creative way to say they're not going to warn/ban players for this, and to not flood the GM with it.

    but the only creative thing here is transforming a PvP map into a PvE sidequest. It's seriously worrying if they think it's ok.
    (well, their leniency with leeches and griefers is already worrying)

    Quote Originally Posted by Cabalabob View Post
    It’s really not that hard to counter it. Just knockback/draw in. If they guard, it only lasts 5 seconds, wait for it to wear off and knock them back.

    Sure not every job has a knockback/draw in, but it’s not that big of an ask to have one of a MNK/MCH/DRK with a 20-30 second recast ability at the ready to counter the very specific requirements of 2 co-ordinated PLDs using both their LBs and a 25s recast ability.
    Sch/Smn stacking isn't hard to counter blablablabla

    also I think Mnk, Mch, Drk want to play Mnk, Mch and Drk, not the anti-stupid-gimmick gimmick.
    (1)
    Last edited by Genz; 07-09-2022 at 04:31 AM.

  6. #6
    Player
    Cai's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Yavas Rodin
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Please fix this, I've had three matches in Onsal Hakair on the Crystal data-center tonight that have been entirely determined by which team had someone paired with a Paladin to capture the ovoos and because of the damage reduction added to tanks and melee DPS in 6.18 it's much harder to kill them before they get close enough to do this. For all the fun that patch 6.1 brought back to PVP, this is now killing it and making frontlines unenjoyable.
    (12)

  7. #7
    Player
    Khala's Avatar
    Join Date
    Jul 2019
    Location
    Gridania
    Posts
    4
    Character
    Khala Telgard
    World
    Siren
    Main Class
    Machinist Lv 90

    Definitely been a poor experience

    I had multiple matches this last rotation through Onsal Hakkar (I've been away and unable to reply until now) and after dealing with paladins in every single match, on points that they literally are the only two of their team there, and then lose match after match to paladin cheese, I'm done playing the mode.

    It feels awful to be playing a class I have fun on and know that the only way my team can win is if I learn some job I don't enjoy in pvp to specifically counter a move that may not be a cheat, but sure feels like one. So, not only do people need to play a certain class, they cannot even really participate other than as pld counter offensive move.

    Yes, it's creative. So is most any cheat or hack. Fixing a bad mechanic working in a way that wasn't necessarily intended isn't stifling some budding artists' creative endeavor.

    If you make people feel cheated and all-around negative about a mode, the less they participate. The less people participate, the more people complain about PVP being dead because the df refuses to pop. So on and so forth and numbers dwindle and that's not what anyone wants.

    The reason we come here and bring these issues up is because we hope to be able to avoid that. I like PVP actually. I'd like to continue participating but I do this for fun and to relax. If that isn't going to be the goal for this map that's fine, I don't need to play it.
    (6)

  8. #8
    Player
    Deccado's Avatar
    Join Date
    Jul 2019
    Posts
    15
    Character
    Deccado Anari
    World
    Brynhildr
    Main Class
    Warrior Lv 52
    Quote Originally Posted by Khala View Post
    I had multiple matches this last rotation through Onsal Hakkar (I've been away and unable to reply until now) and after dealing with paladins in every single match, on points that they literally are the only two of their team there, and then lose match after match to paladin cheese, I'm done playing the mode.
    This pretty much sums up my feelings.

    I didn't think it was a big issue when it first started happening, however I have not played much in Onsal Hakkar recently, until this rotation.

    Having played 15+ matches in the past 24 hours though, it seems obvious that this tactic has become much more widely known, as almost every S rank and a fair majority of the A ranks I have been at have been taken using this tactic.

    I found that it didn't really matter whether you were on a team who were using this tactic or not as far as reducing the fun factor, as it either gives one team an advantage that is unlikely to be overcome through normal play, or in the case of multiple teams using the tactic, it just becomes a race to see which teams Paladins get to it first.

    Either way, had I not had yesterday already set aside for frontlines, I would not have played so many matches, and will likely be avoiding Onsal Hakkar for the foreseeable future, as it just wasn't much fun, even when on the winning team.
    (10)

  9. #9
    Player
    Garten's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Garten Rei
    World
    Moogle
    Main Class
    Astrologian Lv 90
    This remainded me of the Kobayashi Maru xD
    (1)

  10. #10
    Player
    SilverSkyway's Avatar
    Join Date
    Nov 2020
    Posts
    100
    Character
    Silvorin Skycrest
    World
    Brynhildr
    Main Class
    Archer Lv 100
    Bad cheese. Please throw away the cheese.
    (3)

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