
Originally Posted by
Midareyukki
This is because Miqo'te ears aren't attached to their head model. Thus you can move them around to fit the hairstyles you want. Hrothgar can't do that because the ears are a part of the head itself.
Except this isn't hollow rethoric. Please read the posts.
I prefaced it by pointing out constraints, be it technological or inherent to the development itself. You listed all those "factors for the solution not being here", yet not only did I mention them, I also mentioned how neither of them excuses the way this race has been treated.
Yes, we did know the devs wanted a bestial race. Yet not only do their actions past telling us there was a desire not match said desire in the slightest, we'd also be entirely acting on hearsay.
They might not hate hrothgar, and that wasn't the implication. But Hrothgars have been treated with dismissal. Excuses such as "Oh the ears are too hard" when they are not and third party tools have gotten around it. Work which has been publicly streamed. 2B Peanut Head, when we know most other hairstyles in the game are adjusted to fit their races, or were in the past.
But at this point I'm repeating what I've already written.
"ignorant ideas like "Its a Billion Dollar Company" because that doesn't mean anything nor does it prove any point"
Except... it is, and it does. Because a dingy old company wouldn't have the resources Square Enix has to make the quality they've made in other games. This is, by current standards, a low-end PS3 game. They are a company known for being avant-garde in the 3D department. Always have been, and that's even been such a facet they wanted to show, it ended up being part of why 1.0 failed. It's not an ignorant idea. And Hrothgar aren't the only ones with such issues; look no further than Viera foreheads.
What is ignorant and factually irrational is dismissing such factors so readily.
This is rational, because it's clear the dev team has either been making decisions without being properly informed, making content in a rushed fashion, or both. Merely understanding "players aren't satisfied" isn't enough if you have no idea what your next step should be.