
Originally Posted by
Xylira
It's because of the innate damage reductions being buffed as well, so not only are WHM doing less base damage, but it's being ruduced even further.
Before the patch Afflatus Misery would do 10,000 reduced by 20% by magical/ranged DPS, or 40% by melee and tanks, so 8,000 or 6,000 respectively.
After the patch Afllatus Misery does 9,000 due to the 10% damage reduction, reduced again by 30% by magical/ranged DPS, and 60% by melee DPS and tanks, so only 6,300 and 3,600.
SE went more than a little overboard with these changes, IMO.