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  1. #1
    Player
    Arzalis's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Kemi Epoc
    World
    Balmung
    Main Class
    Machinist Lv 82
    Quote Originally Posted by Xylira View Post
    It's because of the innate damage reductions being buffed as well, so not only are WHM doing less base damage, but it's being ruduced even further.

    Before the patch Afflatus Misery would do 10,000 reduced by 20% by magical/ranged DPS, or 40% by melee and tanks, so 8,000 or 6,000 respectively.

    After the patch Afllatus Misery does 9,000 due to the 10% damage reduction, reduced again by 30% by magical/ranged DPS, and 60% by melee DPS and tanks, so only 6,300 and 3,600.

    SE went more than a little overboard with these changes, IMO.

    That makes sense. I'd forgotten about the damage reduction changes too.

    I'd say they went bit a overboard, yeah. Most likely if they just buff the potency of a few abilities it'll be fine. Overall the changes seem good, but specific skills are pretty under tuned.

    Quote Originally Posted by Divinemights View Post
    All Ranges had it too easy at 6.1, right now if you don't cooperate with other you wont be able to kill.
    No longer easy spams as before.

    It's not a case of co-operation. That little damage when people have around 50k HP is really, really low.
    (0)
    Last edited by Arzalis; 07-06-2022 at 08:45 AM.

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