Quote Originally Posted by Mistress_Irika View Post
I could dive in as a melee and treat it as a blue dps in 5.x, because I have that 50-50 safety when using Bloodbath with Fetterward, WARs being the only threat if I wasnt a DRG

With the removal of those role traits it doesn't make sense to go in melee range with any class in a huge cluster since it's very easy to be bursted. I dont have faith in the Guard ability, especially since there's certain classes that can pierce right through it.
Right. If you want to play melee right now, you have to be a roamer and focus on picking at people that have overextended or look for small engagements. Melee is still very powerful, but will be more limited by its nature than ranged classes until they buff melee passive DR. MNK can still delete all casters, even the dreaded BH5 summoners, in an unbreakable 100-0 combo chain. They still have opportunities to be useful and effective.

But if people are trying to play them like 5.x melee, where melee was extremely overpowered, then yeah they're going to be disappointed and frustrated. That's just how things are. Play different classes or don't play if that's going to be a make or break thing for you.