Why do NPCs seem so static these days?
I want more life out of them!!!
For instance the Black Market NPCs they added to each city...why didn't they just create 1 and have him be hiding out and appearing from city to city. He does a transaction and disappears. At least there's some sense of accomplishment and meaning to finding him and getting an item you couldn't get by any other means.
Why are there no NPCs walking around town? Why are there no NPC houses? They could make for good side quest content.
Why don't NPCs change or appear during different times of days or nights...or after certain quest chains are complete.
Why aren't there dynamic NPCs that move from town to town?
Shop NPCs should have made it so that they carry items that were sold to them and selling prices are based on supply and demand, and faction/city state you in. That way shop NPCs would be unique...instead of these static shops we have now. They could also make it so that certain NPCs when you sell them off a certain set of items that they'll make available a rare item (THE LAST REMNANT did this so well LOVED IT!)
They could also make it so that an NPC treats you differently based on what class/job you in.
I'm just throwing ideas out there. What do you want out of an NPC