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Sujet : Red Mage Focus

  1. #1
    Player
    Avatar de LoadedVirus
    Inscrit
    fvrier 2022
    Messages
    57
    Character
    Kaiya Loinnir
    World
    Ravana
    Main Class
    Pistosabreur Lv 99

    Red Mage Focus

    I think it would be cool if in the glamour dresser we could put other rapiers in the offhand slot to change the look of the focus ... some of them look really goofy. I don't know how much work would be required to unlink them like that though.

    Perhaps a way to hide them entirely would be nice too.
    (5)

  2. #2
    Player
    Avatar de wereotter
    Inscrit
    septembre 2015
    Lieu
    Ul'Dah
    Messages
    2 104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Rôdeur vipère Lv 100
    Ninjas have asked for something similar, like if they could glamor different knives in each hand.

    I don't disagree that this would be nice, but I wouldn't be surprised if there's a coding limitation that prevents this, not to mention clipping issues when you go to cast spells and the focus connects to the top of the sword (though in all fairness, this might not be a problem at all)
    (4)

  3. #3
    Player
    Avatar de Rongway
    Inscrit
    aot 2013
    Messages
    4 160
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Mage noir Lv 100
    Citation Envoyé par wereotter Voir le message
    Ninjas have asked for something similar, like if they could glamor different knives in each hand.

    I don't disagree that this would be nice, but I wouldn't be surprised if there's a coding limitation that prevents this,
    But on the other hand, if they could implement this, then they could also unify all the PLD swords and shields into sword+shield items, and we would no longer need to make special cases at the token vendors for PLD weapons just so PLDs can mix their swords and shields, because really glamour is the only reason swords and shields are still separate.

    Such an addition to the system would benefit RDM, NIN, DNC, PLD, MNK, and any other future job that dual wields or has a two-part weapon. It might even potentially benefit WHMs and BLMs who want to glamour wands and scepters.

    Citation Envoyé par wereotter Voir le message
    not to mention clipping issues when you go to cast spells and the focus connects to the top of the sword (though in all fairness, this might not be a problem at all)
    This is probably not too big an issue, as the area around where they join is usually free of obstructions. There may be a few specific combinations that intersect but I'd prefer to be able to mix them with a few bad combinations than not to be able to mix them at all.
    (1)

  4. #4
    Player
    Avatar de Raikai
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    juin 2017
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    3 287
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Érudit Lv 90
    I feel that while the OP's suggestion is nice, is really unlikely to happen if the RDM weapon and "offhand" are actually the same item model. They would need to retroactive get back separating every weapon into 2 different items.
    (2)

  5. #5
    Player
    Avatar de Rongway
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    aot 2013
    Messages
    4 160
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Mage noir Lv 100
    Citation Envoyé par Raikai Voir le message
    I feel that while the OP's suggestion is nice, is really unlikely to happen if the RDM weapon and "offhand" are actually the same item model. They would need to retroactive get back separating every weapon into 2 different items.
    They are very clearly not the same model. The differences in character sizes and animation ranges would not work with a single model.
    (2)
    Error 3102 Club, Order of the 52nd Hour

  6. #6
    Player
    Avatar de Runeslayer
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    janvier 2022
    Messages
    52
    Character
    K'yoma Tia
    World
    Balmung
    Main Class
    Pistosabreur Lv 99
    They're not the same model, it's feasible with the current technology they have.
    Will they do it? Only when there's literally nothing else to do, it would be such a low priority you're like to not see it for years if ever unless there's an explosion of demand OR the devs initiate it on their own.
    (2)

  7. #7
    Player
    Avatar de LoadedVirus
    Inscrit
    fvrier 2022
    Messages
    57
    Character
    Kaiya Loinnir
    World
    Ravana
    Main Class
    Pistosabreur Lv 99
    ...I know you're right... but you don't have to kill a dream like that
    (0)

  8. #8
    Player
    Avatar de ThorneDynasty
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    octobre 2021
    Messages
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Mage noir Lv 100
    This seems like a completely reasonable ask for glamour improvement, hence it must be technically impossible for reasons.
    (1)

  9. #9
    Player
    Avatar de Iscah
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    novembre 2017
    Messages
    14 034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Invocateur Lv 90
    Citation Envoyé par Rongway Voir le message
    They are very clearly not the same model. The differences in character sizes and animation ranges would not work with a single model.
    I'm not seeing the connection there. If "rapier and focus are a single model" for a single character to equip, that is unrelated to different characters needing different sizes of the rapier-and-focus model.

    I don't know the technicalities myself, but with how rigid item categories are in this game, I would be surprised if a primary arm is able to be placed in the secondary arm slot at all. Otherwise it should have been an obvious thing for ninja, at least.
    (0)

  10. #10
    Player
    Avatar de Rongway
    Inscrit
    aot 2013
    Messages
    4 160
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Mage noir Lv 100
    Citation Envoyé par Iscah Voir le message
    I'm not seeing the connection there. If "rapier and focus are a single model" for a single character to equip, that is unrelated to different characters needing different sizes of the rapier-and-focus model.
    Not the scaling of the rapier, but the relative position of the rapier and focus in animations of characters whose arms, torsos, and hips are not the same proportions. Differences in relative ranges of motion due to character size differences can't easily be handled with a single rapier+focus model.
    (0)
    Dernière modification de Rongway, 11/06/2022 à 11h52
    Error 3102 Club, Order of the 52nd Hour

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