Quote Originally Posted by Ransu View Post
I don't know why people don't like those types of quests. I quite enjoy them.

With that said, ya'll need to realize this content was developed months ago, so any changes from feedback likely wouldn't occur. Most of the dev team is more than likely already starting work on 7.0.
I don't mind them, but I get why people don't like them. It's kind of a forced slow-down. Most quests/duties will end faster if you play better, ignoring the fail state, this is something that takes just as long no matter what and is based on progressing then stopping then progressing then stopping. That combined with the binary fail state (i.e. "You were seen, you lose") makes for a fairly frustrating "make one mistake and start all the way over again." It's bad for pacing really.