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  1. #29
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Akiudo View Post
    honest question here, what kind of replayable content do people think square could offer ? because so far we have a ton of people that both say the game lacks replayability while also saying that long grinds just for a few achievement points or whatever are boring to them, so what should they offer ?.

    obviously its not "whatever takes a long ass time to grind" cause that is boring, just look at the very first few answers to this thread.´
    is it timegating the existing kind of content ? make it so you can only do 1-2 hours of x per day to stretch out the game? cause that wouldn't add replayability, just force people to change their gaming habits.

    i'm sorry if i'm lacking imagination here, but the literally only thing i can come up with is a time gated gear threadmill, and that one quite literally is a very big part of what ruined WoW.
    There's 2 issues really
    1 is how much content is actually relevenat or progressive to your character at any time.

    right now for example the only content worth doing for a more casual player is endsinger, algaia for the weekly drop and the usual cap tomes.. everything else is considered worthless because your typically past it. pandemnium normal is already dead. because everyone already got 580 or higher on there jobs..

    2 is the undersized / unsync system and the way it completely dewstroys content and its rewards.... nothing holds any prestige or value and thats why players can't be bothered...

    why go grind for a mount or something that holds no value or you'll never actually use..

    if the unsynced system never existed then much of those rewards would hold more prestige and value and thus be more enticing to players to chase.. but the reality is all the rewards are crap.. you dont even need to do the content anymore... you can get the mounts from moogle tomestones so way to destroy things even more...

    the game does have a truck load of content noone can deny that... the issue is that at any time almost NONE of that content is worth doing... where if the unsynced system didnt exist things like thouse old mounts would be perceived as "rare" and worth chasing.

    why even get every job to 90 when every job is the same anyway...

    its less about how much actual content there is and more about how much of that content feels like theres a reason to do it..
    (1)
    Last edited by Dzian; 06-08-2022 at 07:25 PM.