I would love to see those replace the standard lvl 1 and lvl 2 Limit Breaks.
I would love to see those replace the standard lvl 1 and lvl 2 Limit Breaks.
Who wouldn't? I hope they really do it.
some of them wouldnt be usable.
To be honest, the only one I'd like to see outside of CC is the sniper rifle for MCH. I might have my gripes with SE lately, but man...they hit that one out of the park.
Dark Knight: Second Invul and Big Attack
Paladin: Second Hallowed Grounds and AOE Resist
Gunbreaker: Big attack and increased damage taken on target
Warrior: A third anti knockback move
I'm not against the idea but they clearly couldn't use the PVP LBs exactly.
People are gonna state the obvious that it doesn't work, and its true. The whole game needs a rework to be more like pvp, main game is souless.
I'd be up for redesigning the LB's in general
All the lb gauge is these days is:
Tank lb to cheese a mechanic or used because you have to, to live
Healer lb to save a wipe
Or melee lb to beat enrage
There's not really much choice with it. Would be cool to see personal LB's in pve at a much lower power level than shared
PVP lb's may be the testing grounds for such a thing, who knows
Tank LB basically exists as a Gotcha mechanic to casuals for them to wipe to Endsinger and Seat of Sacrifice first time through.I'd be up for redesigning the LB's in general
All the lb gauge is these days is:
Tank lb to cheese a mechanic or used because you have to, to live
Healer lb to save a wipe
Or melee lb to beat enrage
There's not really much choice with it. Would be cool to see personal LB's in pve at a much lower power level than shared
PVP lb's may be the testing grounds for such a thing, who knows
You're in luck, you can play SCH at level 80 and summon Seraph every 2 minutes!
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