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  1. #1
    Player
    Rykan's Avatar
    Join Date
    May 2012
    Posts
    27
    Character
    Rykan Berkhart
    World
    Excalibur
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Kairyu View Post
    I honestly don't understand how anyone in their right minds can say that leveling is just right.. This is by far the easiest mmo to level in.. What is fun about leveling a character 1-cap in one weeks time or less. It completely makes all game content useless until endgame or max level. I really hope leveling is changed in v2.0 Im not saying it has to be ffxi which that is what I want but at least make it a happy medium lol. If 60% of mmo players usually say that lvling is to slow and ffxiv only has 14% saying that I think there is something wrong with that picture considering other mmo's are successful and ffxiv isnt.
    Don't have time to browse the whole thread atm, but I think most ppl chose that option, simply b/c it's not the main issue they have w/ leveling.

    I think the BIGGEST problem is that the mobs die way too fast. Pretty much every fight (oh, yes, even the bosses), are just an endless spam fest. Aside from hate control and the combos, there's no "method to the madness" .

    I don't mind getting 40k+ exp/hour. What I don't like....is having to kill 83482634862834 mobs to do it.

    They need to cut down on all the tp spam and action spam, boost kill times and exp; and actually give us the "downtime" to enjoy our jobs. I swear, you can't even walk away for 5 seconds w/o being a hindrance to the party, even when it's random partying. The mobs die in seconds, so you'd have to just auto someone; and there's nothing to worry about while your fighting. Everyone does exactly the same thing as their same-job-counterpart.

    Moving around in battle is tedious, not complex or difficult. They need to implement some sort of system for battle/action usage that creates a unique strategy for every job (not just mindless spam, and hate control). In "the game that shall not be named," as a SAM, you could time meditate and self-SC; as a THF, you could manipulate hate w/ SA/TA; as RDM you could refresh mages to help eliminate excessive downtime, and debuff mobs to help kills move by faster; as DNC you could capitalize on your tp and use it for pt buffs and cures; and so on.....

    That is the problem, right now; there's no real effort put into fighting (just dodge bad moves, spam actions, don't get hate, and keep ppl buffed).
    (3)

  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Rykan View Post
    They need to cut down on all the tp spam and action spam, boost kill times and exp; and actually give us the "downtime" to enjoy our jobs.
    I detect Final Fantasy XI goggles. They're colored pink, too.

    All downtime will do is force people into super-efficiency mode and we'll have the messed up job dynamics we had in XI all over again. You either have a really short memory or was someone who very much benefitted from being in demand because of low down-time when partying.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #3
    Player

    Join Date
    Sep 2011
    Posts
    104
    as eminem would say, please call me a doctor lol. You casuals are ruining this game..
    (2)

  4. #4
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Well, after all of the "player created polls" we finally get to see the results of a proper poll and this topic can finally be put to rest.

    That is, until people start complaining about the speed again, and we can all just point to the player poll where the majority of people playing FFXIV said it was just right, or (gasp) too slow. At most 36% feel it is too slow while 11 of the 36% is actually unspecified.

    Old gamers, new gamers, it really doesn't matter~ majority rules, and that is fact.
    (1)

  5. #5
    Player
    Jokerz's Avatar
    Join Date
    Apr 2012
    Posts
    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    All the poster's fighting for a slower pace of leveling make me cry tears of joy x.x

    I seriously thought the days that people wanted mid level content were gone....Now if only SE will deliver we'd have a real reason for slowing down leveling and increasing focus on mid-level combat><
    (1)

  6. #6
    Player
    Malakii's Avatar
    Join Date
    Mar 2011
    Location
    L.L.
    Posts
    295
    Character
    Damien Omega
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    That sad thing jokerz is yeah their are people out their for slower level but, the people that just wanted everything so fast cause their lazy or it's boring/tedious........ out number us. Even though their reasoning is because we don't want to take forever we want everything now. When slower leveling would help in a multiple areas such as economy possible additions of lower level content, not everyone being able to stack jobs cause not everyone would have all 50's, and a bunch more. Slower leveling is what this game needs their is a reason why people are just waiting for new content cause they don't have anything else to do they already leveled everything. If you not an achievement whore all you got in this game right now is the brief period the new content is fresh then back to the waiting game... People don't care about all the reason or weigh the options behind the selfish i want it now outlook over the slow but, yes maybe a little tedious but, how beneficial it is to all.
    (1)
    Last edited by Malakii; 05-29-2012 at 11:28 AM.

  7. #7
    Player
    Malakii's Avatar
    Join Date
    Mar 2011
    Location
    L.L.
    Posts
    295
    Character
    Damien Omega
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    majority of people are lazy, if se just became lazy because they wanted to do things at their own pace and not try to keep on track as much as possible we would care? fuck yes we would care. and i personally care that the majority of the population think the leveling is just right. All this mindset is creates is the attitude give it to me now attitude. Are you guys playing the same game we are? i mean come on tell me how much gear you bought 1-40 or how easy it is to level cause so many people are still leveling. You bought hardly no low level gear and not many are shouting. Most people are done. This isn't even a question specially if se wants to appeal to new players. What is going to happen when a people start trickling in and don't have nothing to do anything with because everyone is capped out. That is what is happening and has already happened.
    (0)

  8. #8
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Malakii View Post
    majority of people are lazy, if se just became lazy because they wanted to do things at their own pace and not try to keep on track as much as possible we would care? fuck yes we would care. and i personally care that the majority of the population think the leveling is just right. All this mindset is creates is the attitude give it to me now attitude. Are you guys playing the same game we are? i mean come on tell me how much gear you bought 1-40 or how easy it is to level cause so many people are still leveling. You bought hardly no low level gear and not many are shouting. Most people are done. This isn't even a question specially if se wants to appeal to new players. What is going to happen when a people start trickling in and don't have nothing to do anything with because everyone is capped out. That is what is happening and has already happened.
    But why? Why do you call people who enjoy leveling as it is now lazy? Why does it matter as long as people are enjoying themselves? And more importantly, what makes your opinion any more valid than the majority of players who like it as it is?

    In the current state of the game, what is there to even do along the way besides a few low level dungeons and quests? Even if they did slow leveling down, most of the content that there is currently would already completed on their first trek to 50. Is it learning their job? I met people in FFXI who were even more clueless about how to play their job. A good player is a good player and they will learn the mechanics no matter how fast leveling is. Also, what does fighting dodos have to teach you about the mechanics of a fight such as Garuda or Ifrit? The mechanics of the lower level dungeons are far too simple regardless.
    (5)
    Last edited by Nikita; 05-29-2012 at 01:09 PM.

  9. #9
    Player
    Malakii's Avatar
    Join Date
    Mar 2011
    Location
    L.L.
    Posts
    295
    Character
    Damien Omega
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Nikita View Post
    But why? Why do you call people who enjoy leveling as it is now lazy? Why does it matter as long as people are enjoying themselves? And more importantly, what makes your opinion any more valid than the majority of players who like it as it is?

    In the current state of the game, what is there to even do along the way besides a few low level dungeons and quests? Even if they did slow leveling down, most of the content that there is currently would already completed on their first trek to 50. Is it learning their job? I met people in FFXI who were even more clueless about how to play their job. A good player is a good player and they will learn the mechanics no matter how fast leveling is. Also, what does fighting dodos have to teach you about the mechanics of a fight such as Garuda or Ifrit? The mechanics of the lower level dungeons are far too simple regardless.
    To be honest i don't care about it but, if you can tell me more then one reason why keeping it the same would benefit the game i will drop the whole bit but, just enjoyment and everyone leveling super fast is great for the vets but, gonna suck for new players that don't have anyone to level with but, meh!? i
    (0)

  10. #10
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Malakii View Post
    To be honest i don't care about it but, if you can tell me more then one reason why keeping it the same would benefit the game i will drop the whole bit but, just enjoyment and everyone leveling super fast is great for the vets but, gonna suck for new players that don't have anyone to level with but, meh!? i
    My personal opinion: I don't care how long it takes to level as long as leveling is fun. Currently, it isn't fun. There is not enough content along the way to support more than one class from 1-50. There needs to be options besides leves and grinding.

    Yoshi-P said in his letter that the leveling speed is intentionally set were it is until the arrival of 2.0. I am fine with that because in 2.0 they are adding a ton of things to do.
    (1)

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