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  1. #1
    Player
    Jokerz's Avatar
    Join Date
    Apr 2012
    Posts
    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Dragon View Post
    Yeah, let's just forget that there's not even the illusion of any such choice to "level slower", as any such attempt currently only leads one to not EXPing at all in the current system.

    Oh.snap.
    ...Why would anyone intentionally make leveling harder on themselves? I mean...it's not really an achievement like low manning a dungeon>.>
    (1)

  2. #2
    Player

    Join Date
    Mar 2012
    Posts
    408
    Quote Originally Posted by Jokerz View Post
    ...Why would anyone intentionally make leveling harder on themselves? I mean...it's not really an achievement like low manning a dungeon>.>
    Exactly. That is why having the option to PL is not an option at all. People will take the path of least resistance. If PL is allowed to exist traditional leveling will die out and become increasingly difficult to pull out. As more and more people just blaze past you in an hour and you're stuck looking for party members for 5 hours.
    (1)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  3. #3
    Player
    Jokerz's Avatar
    Join Date
    Apr 2012
    Posts
    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zaaku View Post
    Exactly. That is why having the option to PL is not an option at all. People will take the path of least resistance. If PL is allowed to exist traditional leveling will die out and become increasingly difficult to pull out. As more and more people just blaze past you in an hour and you're stuck looking for party members for 5 hours.
    I know this but it's simply to little to late. The only way they could "fix" it would be to completely scrap everyone's levels come 2.0
    (1)

  4. #4
    Player
    VytasBismarck's Avatar
    Join Date
    Apr 2012
    Posts
    100
    Character
    Vytas Bismarck
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Personaly i would love to see it getting slower. Sadly it is obvious that most of the players nowadays are lazy noobs that dont like to be challenged and dont like to take their time to learn the game while exping. This clearly leads to bunch of unskilled players who are unable to beat simple fights even when they have 3+ battle classes capped. It's very sad that you have to be lucky to join a random recruiting party that actualy knows basic battle mechanics... I only hope that this game wont end up like XI where you can go lvl1-99 in one day...
    (4)

  5. #5
    Player
    Kowen's Avatar
    Join Date
    Mar 2011
    Posts
    227
    Character
    Kowen Blueblood
    World
    Hyperion
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by VytasBismarck View Post
    Personaly i would love to see it getting slower. Sadly it is obvious that most of the players nowadays are lazy noobs that dont like to be challenged and dont like to take their time to learn the game while exping. This clearly leads to bunch of unskilled players who are unable to beat simple fights even when they have 3+ battle classes capped. It's very sad that you have to be lucky to join a random recruiting party that actualy knows basic battle mechanics... I only hope that this game wont end up like XI where you can go lvl1-99 in one day...
    Grinding longer doesn't make you better at the game.

    And facerolling for 1000 hours isn't more "challenging" than doing it for 100, it's just more tedious.

    If someone can't understand the battle mechanics after taking 100 hours to get 50, it wouldn't have been any different if it took them 1000 hours.
    (1)

  6. #6
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    want slower xp? then solo to 50. dont do leves or quest or mission. that should be slow enough for you.
    (1)

  7. #7
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Jokerz View Post
    I know this but it's simply to little to late. The only way they could "fix" it would be to completely scrap everyone's levels come 2.0
    Hm... Battle classes I dont mind but crafting is a big no lol
    (0)

  8. #8
    Player

    Join Date
    Jan 2012
    Posts
    401
    Quote Originally Posted by Arkine View Post
    Hm... Battle classes I dont mind but crafting is a big no lol
    crafting is more acceptable at its current lvl up rate, takes time, you actually have to purchase or make lower lvl gear to lvl up at a decent rate and there is more prestige involved with lvling up. However, Battle classes and even gathering classes (with leves) are truly too fast to lvl up. Its not soo much the endgame content that I personally worry about, its all the content imbetween. The low-mid level gear that is worthless to make or sell, the low-mid level content that you might as well wait a week for your 50 job , go back and two man dungeons or 1 man events/story line content. There is actaully ALOT of content in the game as of now, about half of it gose un noticed because the speed in wich to lvl jobs to do said content is most certainly way too fast, all that poll tells me is that ALOT of WoW players migrated to a real mmo expecting a game they can beat in a month.
    (0)

  9. #9
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    756
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    Well then just create quest hubs like in WoW. People get to explore, they get into a new exciting environment every 6 levels or so. Then the quest chain will arc as mini storyline of that area, and conclude just when you're reaching the area's max level.

    The pace in WoW is about right, not too fast not too slow, alot of people in middle range.

    And raise level cap to 75.

    This will allow people to solo if they want. And have quests that require groupings, if they want.

    Then add instanced dungeons.

    Standard WoW clone MMO.
    (1)

  10. #10
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Sorry, I don't agree that leveling is too fast. Especially for DOH/DOL it's not "fast" at all. But even for battle classes- Unless you're being PL'd it's honestly just right IMO.

    Especially when I factor in the later level caps and how things are going to get longer and longer, I really don't see a problem.
    (0)

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