The leveling pace is fast in my opinion.

The point of playing an MMO is different between different people, but an MMO should be about the progress from point A (level 1) to point Z (endgame). People are stuck in this "endgmae is what matters" mode and it kills the game. I know that slowing the leveling pace right now wouldn't be a good thing because we have such little content according to everyone. Which we don't, might not be a lot of party content but we have a lot of content from levels 1-44.

Leves, sidequests, class quests, job quests, shopshae, toto rak, low level caravans, low level GC leves, GC quests, lower level primal fights, leveling, etc... I mean come on people. Instanced raids is not the only type of content that exists.

I don't want the leveling we had when this game first came out but I want that progress feeling of when you get to that next level. When gear somewhat mattered and you couldn't wait to get to level 15 to equip that next piece of gear.

But this is a matter of opinions and it seems people like people only logging on after a patch since the majority of their battle classes are already 50... Oh well.