Quote Originally Posted by VytasBismarck View Post
I guess times changed and MMOs are not expected to be a grind anymore. I always thought that progress of the character is the main addicting factor in MMO, and that it should be enjoyed at least for a few weeks till you achieve the max lvl, but i guess nowadays kids just want to start the game with lvl50 char instead of enjoying the growth of it...
Well i guess its a personal choice of what to expect from a game, but me - I would like it to be challenging and would want to enjoy the feeling of the progress instead of capping instantly and spamming same instance over and over...
Which is funny... they want to quintessentially eliminate one "grind" just so they can get to another "grind" even quicker.

[sarcasm]But hey, so long as you can sugar-coat it and call it "endgame" or give it a bunch of quests, it can't really be a grind unlike leveling![/sarcasm]