Quote Originally Posted by Esk View Post
If levelling is fast, it means dev's spend less time on content that becomes obsolete quickly.
Meaning they can spend more time on EndGame content, I'd be all for it.

I'd prefer to see a long line of story quests that quickly show you thought the game to about Lv40, then a massive content and story boom, with a monumental level of content and all content at that level scaling to the players.
So all Lv40+ content is still viable at 50+ so it stays active much longer then a L25 dungeon that people just farm with Lv50's.
What endgame content? The current level 50 content is not endgame, it is a waste. The Devs have yet to put real endgame content in this game. All the current level 50 contentt is a spam fest with a drop rate thats so low people have become bored of it. Also all that said content is unispired, and lazy on the devs part. See why is everything in this game an instant, why are drop rates so low, why cant SE do it right the 1st time ? Dont answer that because I have heard SE's excusses and at the end of the day it is still a damn excusess as to why they cant do this or that. Bottom line SE screwed up thats their problem and they need to get it right. No more excussess just do it!