I love how they added (Excluding Power Leveling) when asking the question.

I also find it down right giggle worthy that people say it is 'just right' when I know a good bulk of the population PL'd anyways and have no damn clue what "just right" even entails.


The very base of the game must be the leveling speed. It sets the tone for the entire stage. Endgame, instance, and story line alike. The care and thought you see in the leveling process itself is reflected on everything else the game does. You have easy leveling, you have easy game. Period.

Just because a few select End Game events pose some degree of difficultly it is undermined by the fact that GETTING to endgame is a breeze and 1/2. The only longevity it poses is insanely low drop rates. Which the community is already in revolt after being subjected too. Need to quit pussy feather footing around and get some grit in these leveling sorties.

Make me work for it. Slow down the pace enough that I can appreciate each and every level I gain. Give me a reason to buy new equipment or go hunt an NM for an exclusive item. Since right now I'll blow past it's expiration date in a few hours at the most. More importantly give me something to challenge myself so at the end I can feel like I accomplished something. Rather then checked off another task in my Red Crown napkin 2du list.