I totally forgot to mention--- If you can wear rank 1 gear to rank up to 50... that's just stupid and this game allows that kinda crap-
I don't mind if SE Just gave everyone rank 50 character- That's exactly what they should do----
Oh or else they might as well just let us rank up to 50 in 1 day.
Having no challenge to ranking up to 50, no exploration to rank up to 50, no fun to rank up to 50, no reason to rank up to 50--- This is the reason why they should just give everyone rank 50 jobs instantly.
Otherwise they should at least make leveling slower---- funner----- exploring the world while leveling---- and not soooo fing Easy---- you run pull 2 many or rank 99 or 75 ohhh no problem just run out of distance...
you are near death... oh no problem you lose nothing just gil... and someone can raise you anyway oh well let's just die.
this is out of the topic but even the endgame content is plain easy and brainless.. and the worst of the worst spam able... this is a frekkkkin MMO not a Dota or League of legend style game.
They technically turned mmo's into Tinny game except that the whole World is a Chat-room for the dungeons or Primes and that you have to pointlessly rank up to 50 not fast but not slow. If your going to create a game like dota and league of legends... don't make pointless ranking up so slow!!!
if your going to make a mmo make a d a m mmo instead of making it a combination.
This game has no exploration no real social aspect while ranking up- all you want is to rank up to 50 50 50 50 just to do a prime battle that you can spam....
This is why I say let us rank have rank 50 at start of the game and spam the dungeons and prime--(this of course isnt a mmo) but at least you don't painlessly burn yourself out of frustration. -----
Or
Make this game a true mmo- where you explore rank up fear of death battle open world monsters (it actually let you interact with more then 7 players while battling) it gives competition and fear of losing competition.
otherwise the game is a mmo wanabe with the aspect of a mini game for every fights.... that adds Pointless grinding to the game...
Dota and league of legend succeed because it's not a mmo- no pointless Burning your time to rank up to do mini pvp mini battles- that's why its fun
Old style mmo- has grind but its funner since you have exploration- you get to socialize with players and it doesnt take 1 day to get to last rank and it doesn't take 1 week to get your gear and it doesn't take less then a day to get access to every prime or fights.
It take's time and effort.
Everyone who played there first mmo in the pass mmo knows that.

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