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  1. #14
    Player
    Kagato's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    627
    Character
    Chie Kaisuri
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Jocko View Post
    Level caps~
    Oh yeah. I never thought about that before, being an FFXI player and all. It never once occurred to me.

    Look, they tried that approach in FFXI. It caused a lot of grief and rage among the player base. That's why they lifted the level cap for numerous events, including most of CoP.

    I'm not saying I DON'T want mid-level content. I do, actually. I'm just saying that asking for such a thing in the game's current state is just pointless. Everyone engaging in anything mid-level is just going to get high-level help and watch the event get finished for them, all for a weapon or armor they'll end up replacing in 3-5 levels anyway which, in the game's current format, would take a day to achieve.

    The only way to make the spoils more useful would be to extend the grind time to much longer levels, and quite honestly, as shown in the player poll given by the devs, is not something the general population of gamers want. Players don't mind the grind we have and are not asking for anything faster. We just don't want it to be any slower because THIS game is focusing more on content than grinds.

    So, what sort of spoils would you want to receive at mid-level for there to be mid-level-only events dedicated to it? Just keep in mind that the spoils would need to be balanced and you also need to keep in mind that mid-levels go by fairly quickly, even through solo leves. The only thing I can think of is some sort of consumable so it would keep people coming back. If there really was some sort of super weapon or armor for mid-levels, everyone would want to get their hands on it. Guess what that does? Kills the mid-level armor/weapon economy. No matter how you slice it, it's just not going to work the way some players hope it will. That's why endgame is more important than the grind. After all, a majority of storyline missions can be soloed.
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    Last edited by Kagato; 06-02-2012 at 03:45 AM.