Quote Originally Posted by VytasBismarck View Post
I guess times changed and MMOs are not expected to be a grind anymore. I always thought that progress of the character is the main addicting factor in MMO, and that it should be enjoyed at least for a few weeks till you achieve the max lvl, but i guess nowadays kids just want to start the game with lvl50 char instead of enjoying the growth of it...
Well i guess its a personal choice of what to expect from a game, but me - I would like it to be challenging and would want to enjoy the feeling of the progress instead of capping instantly and spamming same instance over and over...
I have to agree. Sure the grind was long and borring in some cases(same can be said with spaming dungeions and events) but at least their was a sense of "hey guys I hit 35!" and that was good reason to celebrate now its hey guys i hit 20, 2 hours later "hey guys i hit 35" 2 hours later, "hey guys I hit 45" 2 hours later "hey guys I'm Capped" one week later "all my jobs are 50, have done every dungeon in a pick up group, I am bored, gona go play Diablo ...." no, the game needs its long grind back, sure its not very casual friendly but that didnt stop 40k casual players from subscribing to xi.