Are you sure? Are you absolutely sure? Do you perhaps mean when they raised the level cap to 99 after it being at 75? Because that's a completely different argument.
7UP!
No, the argument is that new players PL from 1 to 99 without ever needing to leave Abyssea, rendering everything else obsolete. It's the same problem XIV has, except XIV doesn't really have anything to render obsolete yet
I think the rate at which you leveled once TOAU came out for ffxi would be a perfect rate for this game. I mean yes early ffxi was a very long grind even though I enjoyed it. With each expansion that came out for ffxi it seemed to get a little bit easier and easier. With the addition of nyzle isle and other areas such as wajom woodlands and bhafula thickets or however it is spelled we saw the exp/hour climb immensely. I would hope that the community could reach some sort of happy medium between this game and 11. Is that to much to ask?
I have seen so many players who love the long grind say that they would be willing to meet in the middle but its those players who want everything now without having to work on it that wont budge.. Its kind of sad really, considering these players are the ones that come into these threads and bash the most.
We should bring old system back where you may or may not get 15sp when you kill a mob same level as you and you level up faster by kill mobs slower.
Merlwyb is my wife~
http://na.finalfantasyxiv.com/lodestone/character/139657
http://www.youtube.com/user/ragzGT
If you are basing your sentiment of XP being too fast on being powerleveled may I perhaps suggest not being powerleveled? You've got to be able to find an LS of like-minded folk who want to XP grind in a party, the game actually supports it well now for most level ranges. Or solo and do leves or something.
Edit: Also my point to Keramory was that FFXI /had/ no, or next-to-no content that wasn't at level cap, which is why there was the big rush to /get/ to level cap, because that's where everything fun was.
I'm told that in FFXIV 2.0 there'll be content from 1-50 and not just clustered around the level cap, but there's not a whole hell of a lot to do in 1.xx under level cap unless a bunch of friends are also doing it. Maybe once 2.0 rolls out I'll have a different opinion, but grinding mindlessly isn't content, and there isn't any content from 1-45 at present outside of random sidequests and Toto-Rak (which I had lots of fun doing at the appropriate level a few times, and glad my LS gave me the chance to!)
For clarity's sake I'm not actually a huge fan of the quest-hub model of most MMOs; having content spread out means there's -less to do at level cap-, which is where most people are. I also think that minimising the effect of mindless boring shit is an excellent game design decision. I recognise that this is an unpopular opinion on these forums with a heavy heart.
Last edited by Teakwood; 05-31-2012 at 05:50 AM.
7UP!
No, the game progresses far to quickly without PL as well. Playing very casually, I got archer from 1-50 in just a couple of weeks, and that was on leves and standard party play.If you are basing your sentiment of XP being too fast on being powerleveled may I perhaps suggest not being powerleveled? You've got to be able to find an LS of like-minded folk who want to XP grind in a party, the game actually supports it well now for most level ranges. Or solo and do leves or something.
Even if that weren't the case, if PL remained, it would be considered the standard, and finding people to do mid game content would be difficult if they have no reason to bother. No one is asking for a longer grind simply for the grind, we want it to balance out game progression and the 'journey' that so many are looking for. I want plenty of progressive content, horizontal class development, and reasons to explore and learn on my way to 50, not a rushed grind to cap full of nothing but instanced raids

Is that how you level so fast, Powerleveling duo? Dear lord... it is not the dev's fault that people chose to do that. It is the players choice. There are only so many leve marks you can get in a day. Behest only happens so often. Don't forget to sleep.
WUB WUB
FFXI- Seraph
Do you seriously want to tell a friend starting the game who you'd really like to play with that it will take them /several weeks/ of slow, drag-ass grinding in order to get to a point where they can do thing one with you in game?
Like, am I seriously the only person who was frustrated multiple times trying to get friends into FFXI because they knew how mogawful it was getting to a point where the game got even a little bit interesting?
That -is- the game we're... orally honouring here, right? CoP-era FFXI? Just so that we're all on the same page. Because, like, you can get from 1-50 in CoX in a matter of days. That game obviously is pointless and who should even bother playing it!
I'm a crafter, I get the "man, PLing kills the demand for low-level gear", I think PLing is kind of dumb and haven't personally engaged in it except for a subset of my first class to 50, and that's only because a good friend of mine at the time wanted to PL me. However I think if you're taking a few weeks to get 1-50, which seems par for the course in my experience if I'm actually trying... that's /completely reasonable/, and definitely slow enough that I, at least, keep buying or making gear to keep my stats at a decent level. I don't think that's a valid argument against the XP curve.
7UP!

Not sure leveling is way too fast I think it seems just about right buddy. A lot of FFXIV players are casual players and give or take a lot of extreme hardcore ones too but when you have people do have work full-time/part-time + school aside from the game I don't think leveling is fast or too slow. Not too long ago did I finish my last battle class to 50 and the timing for leveling it wasn't bad. I've known people to do Leve's and level up super quick not a big issue. You want a challenge Solo Leve's 1-50 then with no grinding party should be challenge enough for you. Nothing wrong with being PL'ed either as few comments stated in this forum post its there decision, people do what they want can't stop it, can't do away with it, can't make Dev's work any faster or change there mind on how exp should be going. Just go with the flow of of the game and adapt. If you don't like it well suck it up and deal with it.


I think so many people are forgetting XIV's aims of being a casual MMO.
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