Quote Originally Posted by Amenara View Post
100% this, they need new devs to work on jobs and come up with inventive job designs for the current jobs instead of creating barely useful job gauges and then removing any choice with the gauges so they just become your counter for how many times you can spam 1 skill (ie Sam, War, Drk, Dnc, Mch, etc.)

We don't have jobs. We have roles. They would have to do some serious house cleaning for that to change. The way quests work have made it even clearer that the game is built around roles. So unique jobs probably aren't happening. It is sad, but it isn't like they haven't been moving this way every expansion for almost a decade.