Making jokes does not downplay, nor affect the seriousness one would take the matter of sexual harassment within a serious context. This is the same logic that people use when trying to argue in favor of censorship/suppression of content or jokes they find offensive.
Again, no. This is not how any of that works.Okay, but to those so inclined, that's exactly how they come across. Funny, "loveable" protagonist makes inappropriate comments or awkward advances and gets merely laughed off while continuing to be seen in a positive light, so it's seen as harmless and increasingly acceptable to emulate. Times that by 1000 across various media, and an unfortunate message starts to sink in whether that was the intention of the developers or not.
People may try to emulate qualities or characteristics that are admirable, but that's because those are traits that they already feel so strongly about whose value stands on their own merits. They're not going to try and emulate a debauchee like Haurchefant because anyone with the most remote sense would be able to identify that they would be inappropriate in real-life. If someone were to behave this way, it wouldn't be because the media they consume influenced them to do so.
There is literally zero evidence, scientific or otherwise, to make the claim that people who have acted inappropriately wouldn't have done so had they not been exposed to adjacent or similar material, especially when done so in the context of comedy in anime/manga or fiction. Even in Japan, where issues with harassment and assault on public transit, sexism in the workplace, etc. cannot be attributed to their lax standards with anime/manga, especially since their harassment rates aren't that much higher than in the West when measuring reported/unreported statistics.
This is also why the same rhetoric that critics like Anita Sarkeesian and Andrea Dworkin tried to push was soundly rejected (before it turned from criticism. It draws upon intuitively sound presumptions with no evidence to back them up. Like I said, companies are aware of this and leverage it into their products, hence why they have not and will not stop creating and marketing 'problematic' content like what we had here. Pearl clutching over depictions in fiction and other media does not help women who are victims of harassment.
The sooner people like you see that, the better.
Such as?Literally look for yourself. There's an ecchi anime about highschoolers that was announced, and after looking at both its 'adult' and 'TV' variants, it's going to be riddled with the so-called 'filth' that such content is known to have.And I said in time. Japan has a long way to go as of yet, unfortunately.
Also, Japan is under no obligation to conform to the arbitrary and unjustified standards of what you, or others like you, and fortunately they're showing absolutely zero signs of changing, hence why the LOC team did what they did to censor Haurchefant and why they admitted fault when doing so.
It has increased, but none of it actually had the effect of making things better or influencing the culture as a whole. It was also, generally, one of those things were ever a problem when it came to media, and trying to pander to those causes or pundits has done nothing to actually influence or cause any real change. MeToo has had literally nothing to do with sexuality in video games, it was about sexual harassment and abuse going unaddressed and Gamergate was something else entirely. I agree with including trans characters in video games, but that has nothing to do with politics. It has to do with the fact that writers and creators are and should be free to create content however they want, which is why I also openly supported the inclusion and depiction of gay relationships and characters in material aimed general audiences.Uh, you're more than a little deluded if you think the tone, diversity and degree of inclusivity in not only video games but other media content has not changed considerably in recent years in response to the likes of MeToo, Gamergate, the increasing visibility of Trans rights, myriad racist controversies, and so on. I don't know what else it is you were actually expecting in the current cultural climate or what your source is for these bizarre presumptions.
That type of content doesn't try to break barriers, though, it does so by virtue of existing. Quality always speaks for itself.
I've done my research on this, and it wasn't some 'flash in the pan' moment like you keep trying to claim. It was actually a very vocal uproar, because a lot of people weren't happy finding out that the whole "preserving the intention of the writers" assurance was backpedaled on, because people don't like having things being censored. If it truly were some brief 'flash in the pan' moment, then SE wouldn't have acknowledged it and admitted fault, and committed to reverting his characterization to be in-line with his canonical iteration going forward.I was actually there for that time in the game's history, and it was a brief flash in the pan wherein a group of players felt "cheated" because they learned the cutscenes possessed notable distinctions not only in the dialogue, but in how they played out. After this became common knowledge, most wound up agreeing that the changes were actually for the better
And no, most people don't agree that it was better. The consensus has always been mixed, but a handful of vocal supporters of the censored version on Reddit are not the majority. The backlash received from censoring him transcended multiple communities, and to this day still riles people up who would prefer to experience him the way he was initially intended to be.
A vocal base of redditors and forum users doesn't count as making him one of the 'most loved' characters. It's far more likely he's more liked by the Japanese audience, in his proper iteration, than by Westerners, because he still retains all of the redeeming qualities of the EN one while also being a funny character with a broader purpose in the narrative as comic relief. Slapstick and abrupt disruptions in tone are some of my most favorite ways to break up the tension when necessary, so having him there felt so right.In spite of this (!) he became, and remains, one of the most loved characters of the game to this day, something I daresay wouldn't have happened otherwise.
Yes, because it's fiction and intended to be comedic, because jokes are not intended to be taken seriously.No.
But yes. It IS a video game, not real life.Also no.
Because it's obviously meant to be taken as a joke in the broader narrative, and his upfrontedness about his preferences only made me feel better about the character because it was clear what he was all about. He was also such a welcome and boisterous energy, given the cold and dreary setting and the emotions of the other characters.And inviting you to his chambers and frequently lusting after your sweaty body and toned physique aren't personal? You're kidding, right?
In his EN iteration, he's written to feel more and more like a 'big brother' character, which is very bothersome given that the WoL's relationship to him at that point wasn't really that fleshed out. I kept thinking "why does he care this much? is there something I missed or a quest I should have paid more attention to?"
It also just felt like it was wrong, like something was missing. All my previous interactions with him had a different energy, and after a little bit of research, I finally found out why, and I wasn't happy. I was angry. I shouldn't have had to watch a Youtube video or read a transcript of the written dialog to experience this, it should have been that way when I played thru the MSQ my first go-around since I was playing with JAPANESE audio!