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  1. #1
    Player
    IsaacMerquise's Avatar
    Join Date
    Jun 2017
    Posts
    36
    Character
    Gareth Hunter
    World
    Balmung
    Main Class
    Monk Lv 52
    From my experience playing in crystal, the only rules I've seen are that most of your teammates will believe they are Naruto Goku and try to anime dive an entire enemy team 1v5 only to get deleted. Or on the flip side, you will have ranged dps who are severely allergic to the cart and think having less than five seconds on the game-winning objective is a good thing.
    (1)

  2. #2
    Player
    Saucy_Jack's Avatar
    Join Date
    May 2022
    Posts
    47
    Character
    Lucian Morningstar
    World
    Exodus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by IsaacMerquise View Post
    From my experience playing in crystal, the only rules I've seen are that most of your teammates will believe they are Naruto Goku and try to anime dive an entire enemy team 1v5 only to get deleted. Or on the flip side, you will have ranged dps who are severely allergic to the cart and think having less than five seconds on the game-winning objective is a good thing.
    Ranged dps shouldn’t be on the crystal a lot of the time outside of breaking the cap point tbh, low obj time for a ranged dps isn’t necessarily even bad.

    It doesn’t push any faster to have more people on it, and it matters more for your ranged to stay alive and kill the enemy team. Most of the time, the “game winning objective” only needs one player from your team on it at a minimum, not for every role to be on it.

    Usually the ranged dps only stand on the crystal in three scenarios:

    1. OT emergency

    2. Breaking a capture point more quickly

    3. During or at the end of a team fight that your team is clearly winning, so they can push and dps at the same time while the melee run past the crystal to finish off a few more kills

    If there’s any actual threats near the crystal though, I’m pretty happy to see the ranged staying safe and killing people rather than trying to push and getting focused. Especially true if a teammate is already on the crystal since you want to spread in a LOT of scenarios to avoid giving the enemy team free extra aoe damage.
    (2)
    Last edited by Saucy_Jack; 06-10-2022 at 02:20 AM.