This may be really shocking but... bad players exist.
And what's even more shocking: they are allowed to chose the green role thus resulting in a bad player playing a healer. It's almost as if every role and class can have bad players.
A bad player will be bad regardless how you design the toolkit.
A bad player spams 4 Medica II back to back, runs out of MP and then complains that he doesn't have MP because he was "solo healing".
A bad player tries to hardraise someone 3 times in a row and always get interrupted by mechanics last second while people around them keep dying because they were busy doing nothing for 6s and then get interrupted.
A bad player panics and pushes random buttons when things go sideways.
A bad player zones out and forget to pay attention to party HP.
A bad player misjudges party HP.
The list of signs of a bad player is long.
These people don't actively refuse to heal to chase a parse in Bardam's and would rather let the group wipe over and over instead of healing just once to get on with their life, they are simply bad players that have absolutely no overview of the situation, constantly misjudge, misuse their toolkit and zone out at the worst times. That has nothing to do with the amount of dps buttons.



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