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  1. #1
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,219
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by RayneBoemir View Post
    Wait giving healers more damage abilities makes them unfun to play?
    Not the person you replied, but no.

    It’s more of a proficiency issue than anything else. Bad healers makes bad decisions no matter how well/badly designed the job is.

    I.e. Medica II as their first line of defense in lv90 content; not reading their tooltip; misjudging the amount of health required to survive next raidwide; simply choosing not to dps when nothing’s happening; simply forgetting to heal; or for whatever reason chooses not to heal.

    The list goes on.
    (13)

  2. #2
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    People still use "I saw a damage GCD when party was dying" as a proof of bad green-DPS play? GCD heals are usually not the best crisis managment tool. Let alone hardcasting raise, you can't just sit there doing nothing for 8 seconds if the rest of the party is also about to die as described. You only do that if you are certain the next mechanic absolutely needs the bodies, and it's usually a hail mary at that point.
    (5)

  3. #3
    Player
    glamazon's Avatar
    Join Date
    Jul 2019
    Posts
    227
    Character
    Glamazon Amazonia
    World
    Mateus
    Main Class
    Astrologian Lv 98
    My only issue is if you eat green dps give us a dmg rotation blue dps gets a oration why don’t we get one. Mashing one button is not fun how hard is that to understand? The healers who don’t dps fine they don’t matter because they are never going to dos anyway but for those who do give us something so it’s not mashing a single button over and over for ninety levels!
    (7)

  4. #4
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    I see half the duty finder DPS don't even use their party buffs, some don't even hit their AOE combos in trash pulls. Clearly DPS have too complex rotations, at the very least all the buffs should be turned into traits.

    Oh right but SE doesn't see DPS as subservient players who only queue in to make sure others have fun.
    (16)

  5. #5
    Player
    SargeTheSeagull's Avatar
    Join Date
    Dec 2016
    Posts
    421
    Character
    Rad Calidum
    World
    Ultros
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    I see half the duty finder DPS don't even use their party buffs, some don't even hit their AOE combos in trash pulls. Clearly DPS have too complex rotations, at the very least all the buffs should be turned into traits.

    Oh right but SE doesn't see DPS as subservient players who only queue in to make sure others have fun.
    I unironically believe every dungeon boss and even some trash pulls should have enrages. It's infuritating taking 40 minutes to clear expert roulette because your dragoon doesn't know jump or battle litany exist.
    (8)

  6. #6
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by SargeTheSeagull View Post
    I unironically believe every dungeon boss and even some trash pulls should have enrages. It's infuritating taking 40 minutes to clear expert roulette because your dragoon doesn't know jump or battle litany exist.
    Yeah, while I don't believe it's necessary for normal content to be all that punishing, it'd be nice if there was just enough of a DPS check to warrant gently explaining the very basics even in normal content.

    Currently the only time I feel the need to point out some obvious at this point is when I see a Lancer in a +45 dungeon. Why bother when you know the player is not going to be doing any content where basic competency is needed any time soon? It should not be toxic elitism to give some pointers like "hey don't use Cure 1 unless you are out of MP, haha isn't that Freecure trait dumb right?", but when you as a tank can compensate for almost everything but straight up AFK healers, what's the point of communicating anything that might be interpreted the slightest bit negative?
    (1)

  7. #7
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SargeTheSeagull View Post
    I unironically believe every dungeon boss and even some trash pulls should have enrages. It's infuritating taking 40 minutes to clear expert roulette because your dragoon doesn't know jump or battle litany exist.
    It's not often, but don't some of them? I'm not sure if they'd be party wipes or not (because I've never seen them get all the way full), but like the Garlean twin girls you fight at the end of one (Ghmlit, maybe? Where they do some combination attacks and only one is targetable at a time, then at the end, both together and they power up some kind of ultimate attack?)

    Again, not frequent, but there are a few, and people had to get through them to level up to 90.
    (1)

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