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  1. #11
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    749
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    99 made sense in old games for old systems like Super Nintendo but modern games don't need to limit their numbers.


    Multiples of ten are more aesthetically pleasing anyway, 99 does annoy me.
    (5)

  2. #12
    Player
    ZeraSkiratea's Avatar
    Join Date
    Sep 2021
    Location
    Gridania
    Posts
    80
    Character
    Zera Skiratea
    World
    Louisoix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SigmaOZ View Post
    99 made sense in old games for old systems like Super Nintendo but modern games don't need to limit their numbers.


    Multiples of ten are more aesthetically pleasing anyway, 99 does annoy me.



    thats subjectivel, i find 99(or well 999) better, repeating the biggest single digit feels to me more like "the maximum" of something then a clean 100 or 1000


    also, we already have 99 stacks and 999 stacks ingame


    also once agian, there are still reassons why today you would want to not go into tripple or quadruple digits in modern games
    (1)

  3. #13
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,444
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    99 and then just keep increasing item level on gear. Introduce other aspects to level, like using merit points to increase the level of key job skills. Then, 2 expansions later introduce a new level cap of 200.
    (0)

  4. #14
    Player
    Kranel_San's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    964
    Character
    Krann Starwarden
    World
    Zodiark
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Ritsuka-55 View Post
    Keep raising level cap with each xpac? Or finish it at 99 like FFXI and just add new systems to keep growing besides the ilvl of gear?
    After hitting lv99 you'll be introduced to....

    Aetherial levels! Brand new end-game leveling system. Its point? Ehhh..... Please look forward to it!
    What? You don't like it? Mhm.... Introducing....
    Dynamis levels! Still don't like it? How about light levels? WoL level of level? Limit break level? Lv 99+X? Friendship level? Trust level? Come on!


    In all seriousness, new leveling system would not be that different unless they provide perks. Which is something I doubt YoshiP would provide.
    (0)

  5. #15
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Erinellza View Post
    Why 99? Why not 100? 99 would annoy me, tbh. :')
    Basically because most FF games the level capped at 99 so it would be with tradition.

    I would say cap it at 99 then do something like FFXI Merits to keep progressing your character.
    (2)

  6. #16
    Player
    AngelCheese77's Avatar
    Join Date
    Sep 2017
    Location
    Gridania
    Posts
    990
    Character
    Bjartur Arnason
    World
    Coeurl
    Main Class
    White Mage Lv 94
    Quote Originally Posted by Ritsuka-55 View Post
    Keep raising level cap with each xpac? Or finish it at 99 like FFXI and just add new systems to keep growing besides the ilvl of gear?
    I would like some kind of ending of the level cap. EverQuest has a level cap of 110 or 120 right now. It doesn’t change much in gameplay really. Just more grinding.
    (0)

  7. #17
    Player
    anhaato's Avatar
    Join Date
    Jul 2021
    Posts
    484
    Character
    A'nhaato Tia
    World
    Ultros
    Main Class
    Fisher Lv 90
    Stop it at 99 or 100, the leveling is egregious enough as it is we really don't need to push past 100 to make it even more brain-melting
    (0)

  8. #18
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    1,971
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    remove the level cap and sideline all content in the game as same level for all and make it skill based content, which means you wont stand a chance if have not learned and acquired enough skills in this or that direction.
    (0)

  9. #19
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,737
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    For a long time I was on the side of "cap it at 99" but now I'm not so sure any more.

    The formula they have now is pretty much in the "if it ain't broke, don't fix it" mode as far as I can tell. Letting it go to 100 for 7.0 and then 110 for 8.0, 120 for 9.0 etc, would be the simplest model to follow.

    Capping it at 99 and then switching to a merit / stat increase system or gear increase system doesn't satisfy the "make number go up" itch in quite the same way. New abilities will still be gate kept behind a stat increase system, so there's no benefit. You're still gonna be grinding, except now it will be some specific content, instead of whatever content you feel like grinding.

    A level squish system would be even worse. It was bad enough that they had to do the stat squish, and then add stuff like super echo in unsynced content to compensate for it. I just can't imagine doing all of Heavensward while being stuck at, say, level 35 the whole time because they rebalanced the max level cap to 60.
    (0)

  10. #20
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    At this point I don't see them ever doing like they did back with FFXI where they released expansions and content updates repeatedly over years without actually raising the lvl cap due to simply providing horizontal progression options for the new content. They've pretty much pigeonholed into powercreep at this point having expansions raise lvl cap then proceed to creep further with ilvl after that.
    (0)

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