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  1. #31
    Player
    Dahlinea's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Dahlinea Thriss
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by SieyaM View Post
    So you're changing your complaint from this SMN is something that wasn't present in previous games to them lowering the bar too far for you?
    Nope, I'm setting a priority.

    If it has to be this way no matter what, which I still don't think follow the "SMN fidelity" people like bring up sometimes, at least make the gameplay part good and rewarding, not this brainless thing that has no sense of improvement.
    (0)

  2. #32
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Dahlinea View Post
    I can glimpse their plan.

    Add Ramuh, Leviathan, Shiva then make the rotation like this: Bahamut (opener) > Ifrit, Titan, Garuda > Phoenix > Ramuh, Shiva, Leviathan > Bahamut > repeat.

    No more buttons, just different colors of the same thing. Literally, a 'summon machinegun'... something SMN never was in any FF that I can think of.
    Ironically if they would have did this from the start, correctly, we wouldn't have any issues right now

    Quote Originally Posted by SieyaM View Post
    I don't know how they plan to add to it but one of the reasons for the change in the job was because they had no way of adding or changing skills of the old kit to offer anything new in EW. It would be ridiculous for them to create this job without a plan for it's future so I would hope they already have a plan for at least 7.0.
    Sorry but I've heard it all before.

    (1)
    Last edited by Dyvid; 06-10-2022 at 09:32 AM.

  3. #33
    Player
    elioaiko's Avatar
    Join Date
    Jul 2019
    Posts
    441
    Character
    Junhee Hatsuharu
    World
    Faerie
    Main Class
    Astrologian Lv 94
    I feel like since they shed the old parts of SMN (dots, OG pet ai), that they have a better future for the job.

    The old SMN would have kept getting even longer openers while creating more convoluted ways of adding summons while maintaining dots and problematic ai.

    It's unfinished rn but I feel like they have a better foundation going forward.
    (3)

  4. #34
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by elioaiko View Post
    I feel like since they shed the old parts of SMN (dots, OG pet ai), that they have a better future for the job.

    The old SMN would have kept getting even longer openers while creating more convoluted ways of adding summons while maintaining dots and problematic ai.

    It's unfinished rn but I feel like they have a better foundation going forward.
    To your second line - really their solution was to mostly just not add summons. Getting phoenix at all was the big exception, but before and after? Nope, no more summons for you - they even went out of the way in the lore to explain that summoners just wouldn't have the capacity for any more.

    I otherwise agree though. Much better foundation now.
    (1)

  5. #35
    Player
    Flana's Avatar
    Join Date
    Jan 2016
    Location
    Limsa Lominsa
    Posts
    195
    Character
    Kana Kharanku
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Dyvid View Post
    Ironically if they would have did this from the start, correctly, we wouldn't have any issues right now
    More gem summons would not even remotely come close to fixing Summoner. Ghosting exists, Demi AI still sucks, Pet actions (the whole 1 left) feel like crap because Carbuncle is dead half the rotation. Gem summons solve none of these. Even if these new gem summons were all way more in-depth (like Titan on crack) it wouldn't fix an entire 80 seconds of your 120 second cycle being shallow and vapid.

    And lets be real, it'd just be more boring Gemshine spam so that's a moot point anyways.
    (9)
    Last edited by Flana; 06-10-2022 at 11:04 AM.

  6. #36
    Player
    stellahawke's Avatar
    Join Date
    Dec 2021
    Posts
    27
    Character
    Stella Clegane
    World
    Exodus
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Flana View Post
    More gem summons would not even remotely come close to fixing Summoner. Ghosting exists, Demi AI still sucks, Pet actions (the whole 1 left) feel like crap because Carbuncle is dead half the rotation. Gem summons solve none of these. Even if these new gem summons were all way more in-depth (like Titan on crack) it wouldn't fix an entire 80 seconds of your 120 second cycle being shallow and vapid.

    And lets be real, it'd just be more boring Gemshine spam so that's a moot point anyways.
    not to mention the whole shit show that is the leveling experience. end game does not start at cap level. end game starts at level 50. current smn feels best at 50. after that it goes down hill. at level 50 you are still not expecting much but you actually feel like a caster
    (1)

  7. #37
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Flana View Post
    More gem summons would not even remotely come close to fixing Summoner. Ghosting exists, Demi AI still sucks, Pet actions (the whole 1 left) feel like crap because Carbuncle is dead half the rotation. Gem summons solve none of these. Even if these new gem summons were all way more in-depth (like Titan on crack) it wouldn't fix an entire 80 seconds of your 120 second cycle being shallow and vapid.

    And lets be real, it'd just be more boring Gemshine spam so that's a moot point anyways.
    You missed the key word somehow, Correctly
    (3)

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