So nothing at E3 then, I'm pretty sure there was a lot more questions than that in the poll, where are the rest of the results?
So nothing at E3 then, I'm pretty sure there was a lot more questions than that in the poll, where are the rest of the results?
He's showing Translators Mercy :P, Early Next week= Next letterI should probably show some mercy to the very busy translators and bring this letter to a close! My next letter is already written up, and will be released sometime early next week.
Since i joined up XIV from Oct, 2011... and i think what i thought is true... SE team doesn't have enough people to finish the project. Not means they are bad, they are good indeed.. But they need more human resources to work for each contentThe enjoyment of our players is extremely important to us, and once 2.0 begins, we’ll be merging the current version and version 2.0 dev teams into one consolidated powerhouse that will continue bringing you as much new content as we can in the shortest span of time possible!
hmmm... maybe they need to gain trust about how XIV will be succeed in future then they might hire some of new people to work. As far as i can tell is the modeling about the character, stuff like gears, new item, monsters and the world itself takes time most
well, i surprised as well about : Q3/Q4. Do you think the pace of leveling up Disciplines of War and Magic classes is appropriate? (When not power leveling, mind you.). For me the leveling system went too fast and can get all battle jobs to 50 in no time, well as new player i don't get PL too much i wait for shout at Ul'dah everyday. Compare to XI, 4 jobs to 75 in a year at 2008~2009 (i almost play everyday more than 6 hours) lol *BUT FUN AND CHALLENGING*
So, for people who likes to fight monsters than craft there will be nothing to do to level after got all battle jobs capped. This is one of XIV biggest weakness
ps : sorry for my bad English, feel free to share your thoughts![]()
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