



I mean yea when only people like you remain, it's gonna be an uphill battle. Work on your own performance and try to find a static, that's pretty much all you can do this late into the tier.So, in endgame, you only can have fun in PF savage the 1st month of the release of the content? It's dumb. They need to implement something new to get people doing it.
Give them something i don't know...
People like me are f#cked, and need to wait couple of month to do savage content if i didn't found a roster. You call that fun?
It's just poorly implemented, why the hell it still have a lock on the savage loot? Why did i need to wait 1 week everytime to have my loot while there is no more PF to do it?
It's just dumb.



Piggybacking off thus,
Statics are still being formed on PF. I see a couple posts on a daily basis. You can see if one needs a role you play and go from there.

so it's clearly his fault he joined late? or the fact we have literally have no solo prerequisites to savage? or the rewards system? hell we're still locked to one drop a week like 5 months in. in a game that wants to promote playing multiple different jobs mind you. this right here is why everything gets to slide by without being looked at
oh just get into a static cause the devs can't make players at minimum pass the SSS dummy to access savage content. oh you wanna join the game late or not be caught up by endwalkers release. and finally get it finished say by 6.1. welp sorry little timmy you either have to find a static or pray to god you can get a clear for 1 party. and even thats a toss up considering how many players could've been carried or put in literally the minimal amount of effort to look like they know what they're doing. and yes you can still carry bad players through these savages. especially as more and more people hit BiS




This is literally the worst place to argue about the one drop per week rule. Remove that and PF will die even earlier. You need enough people good and consistent enough at the game to clear P3s, if a significant amount of those people are done with the tier and have moved on to other stuff (ultimate for example), your chances are going to be worse. Nobody wants to play this tier forever. Do you want to force people into a perpetual grind wheel with a savage tier for 8 months?so it's clearly his fault he joined late? or the fact we have literally have no solo prerequisites to savage? or the rewards system? hell we're still locked to one drop a week like 5 months in. in a game that wants to promote playing multiple different jobs mind you. this right here is why everything gets to slide by without being looked at
oh just get into a static cause the devs can't make players at minimum pass the SSS dummy to access savage content. oh you wanna join the game late or not be caught up by endwalkers release. and finally get it finished say by 6.1. welp sorry little timmy you either have to find a static or pray to god you can get a clear for 1 party. and even thats a toss up considering how many players could've been carried or put in literally the minimal amount of effort to look like they know what they're doing. and yes you can still carry bad players through these savages. especially as more and more people hit BiS

so forcing people to grind weekly for alt job gearing isn't an issue either? FIVE MONTHS after the tier released if the raid gear was worth grinding for aside from faster reclears and ultimate admission you could have an argument there but since it isn't there's literally no reason to have it limited past like 3 months at most most jobs need like 5-6 pieces of savage raid gear for BiS and there's 5 roles int he game (tank, healer, ranged phys, caster, and melee DPS (i'm assuming you only play one melee DPS cause each melee has it's own gear or partner for their gear)). even if you managed to win the piece you needed every time you cleared which is extremely unlikely thats still 5-10 clears of each savage fight to fully gear yourself and your alt jobs. which is more than fair enough for the 3 month lockout period. you can use it as a bragging tool still that you got gear for all your jobs that you playThis is literally the worst place to argue about the one drop per week rule. Remove that and PF will die even earlier. You need enough people good and consistent enough at the game to clear P3s, if a significant amount of those people are done with the tier and have moved on to other stuff (ultimate for example), your chances are going to be worse. Nobody wants to play this tier forever. Do you want to force people into a perpetual grind wheel with a savage tier for 8 months?
also if you really wanna throw out needing skilled players for P3s. i wonder if anything i said before would help with that hmmm? if you need to be carried through the content and can't even produce the damage needed to kill SSS do you really deserve that clear? (there is only one role that has an exception and thats healers cause they have the biggest chance to lose DPS due to others mistakes) cause for every 1% less effort you put in thats another 1% effort someone else needs to put in and so why is it fair that you get the clear and potentially the loot cause other people put in more effort?
there will always be people farming these savages. and more people would be willing to help newer players cause they don't have to worry about it being 1 chest, or not getting a book so they can CHOOSE what piece they want. unlocking the weekly limit on savage tiers earlier would overall be a better thing for all parties involved (the people who like to gear all their jobs, those who like collecting glams, those who want to clear the content or hell just farm it cause the fight is fun). and if you already got the fgear for your one job and are happy. you lose absolutely nothing by helping a new player and still get a book for doing it in case you do somewhere down the line want a piece for glam.
this is exactly the place to talk about it, cause we should be talking about the savage raid system and how to improve it when people ask about it




Yes, a thread from someone struggling with finding a decent group because most of them are finished at this point truly is the worst place to ask for removing the weekly loot restriction. I am fully aware gearing up multiple jobs sucks, but that is so unimaginably far removed from the issue OP is facing. By removing the weekly loot restriction you would put many more people in the same spot as OP by virtue of most people being done sooner after the tier launches.
Having a SSS gate before entering savage isnt a bad idea on its own but it again doesnt provide solutions to the issue OP is facing. There would probably just be less groups but that doesnt mean they would necessarily be better at clearing the fight. The dps check on P3s isnt that harsh, you need to get through the mechanics cleanly. A SSS gate does nothing for that.
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