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  1. #51
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    There isn't really point to doing Savage beyond dyeable gearsets. I quickly learned I do not enjoy the process of raid prog. Savage is just not worth the time investment personally.
    (0)

  2. #52
    Player
    EgilTheStressedMage's Avatar
    Join Date
    Mar 2020
    Posts
    556
    Character
    Egil Vairemont
    World
    Jenova
    Main Class
    Black Mage Lv 90
    There were no progs left to answer.
    (0)

  3. #53
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    643
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by GaspardSavoureuxx View Post
    It may not be for me then.

    The only problem is that it's the only thing to do in endgame content so...
    You're lacking imagination if you think thats the only thing to do at endgame x)
    (3)

  4. #54
    Player EaraGrace's Avatar
    Join Date
    Feb 2019
    Location
    Ul’dah
    Posts
    822
    Character
    Eara Grace
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by BrokentoothMarch View Post
    I'm not confused? You're just spewing utter manure out of your face.

    Covenants, differing endings, invasions, blue phantoms, later on purple phantoms, build variety, etc. These are all things that contribute to Dark Souls replayability while none of that exists here. There's continued gameplay while nothing exists after the end-game here. You're conflating the point of an entire game with the nothing that exists in an MMO. Live service games do not, and should not, follow the same rules as their smaller counterparts. That simple.

    Learn to keep your hands off the keyboard when you consider touching something you know nothing about.
    I do savage for new fights, new cutscenes, dyeable gear, ultimates, mounts and achievements. All of which gives me more than the two hours I spent on Melania, Blade of Miquella.
    (9)
    Last edited by EaraGrace; 06-04-2022 at 09:05 AM.

  5. #55
    Player
    EnigmaticDodo's Avatar
    Join Date
    Jan 2019
    Posts
    391
    Character
    Maetimoht Berkbraena
    World
    Gilgamesh
    Main Class
    Arcanist Lv 51
    Honestly, bob, there isn't really a point. I don't find it difficult anymore, especially this joke of a tier, and like you say; it just makes you better at doing the thing you're already capable of doing. wowiezowie.
    (0)

  6. #56
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,862
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    I'm in a static. For us, Savage is the modern day equivalent of "bowling night." We're not doing it for the loot (although it's definitely nice to be near BiS like I am now). We're doing it for the challenge of learning something difficult and doing it together.

    We only meet once or twice a week, because we work full time jobs (all 8 of us) and several have kids. For two of the members, this is the only guaranteed kid-free adult time they have, as their spouses agree to watch the kids for this time only. For the rest of us, it's a time to decompres and deal with a struggle we know that we can overcome, unlike all the petty office politics and BS we have to deal with in our day jobs.
    (3)

  7. #57
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    It’s the age old question with MMOs. Why do you raid? To get better equipment. Why do you need better equipment? To raid.

    FFXIV just takes it a step further into pointlessness by making the difference between a BIS raider and someone in catch up tome gear a barely noticeable difference in substats and having absolutely no overlap between patches.
    (0)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  8. #58
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    I do it for the challenge and for the glam, aswell as the epicness that is the extra phase in savage you don't get to see in normal. That and Ultimate is fun af.
    Gear will become pointless around 6 months after the new tier releases yes, but thats not my concern since the boss dies way before that and I have ample time to enjoy my BiS as raider.
    (0)

  9. #59
    Player
    Thi's Avatar
    Join Date
    Jun 2017
    Posts
    145
    Character
    Thi L'iun
    World
    Adamantoise
    Main Class
    Machinist Lv 90
    IMO I would be fine if they made Savage gear the iLvl of Augmented Tome +5 with selectable stats. (605) for this tier. Then come the next tier the crafted gear is also the same iLvl as the previous savage gear.

    This gives raiders a bit more value from their previous tier and don't have to deal with the day 1 crafting shit show for raid prog before the prices divebomb to what the gear is really worth.

    Crafted gear would still have it's value for people who did not clear Savage which is a large chunk of the player base.
    (0)

  10. #60
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    The main attraction of savage is challenge running, getting the mounts, seeing the special boss at the end, and acting as another way to gear faster than the tomestone cap allows, since even clearing the first two will generally push people above the curve. You don't even need the crafted gear to do the first half on launch usually.

    It mostly just has problems because of the lockout system and people issues.
    (0)

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